[Ffmpeg-cvslog] r7121 - in trunk: libavcodec/vmdav.c libavformat/sierravmd.c
kostya
subversion
Sun Nov 19 06:30:44 CET 2006
Author: kostya
Date: Sun Nov 19 06:30:43 2006
New Revision: 7121
Modified:
trunk/libavcodec/vmdav.c
trunk/libavformat/sierravmd.c
Log:
Divide first audio buffer chunk into atomary bufffers.
This slightly simplifies decoder and removes potential
audio buffer overrun.
Modified: trunk/libavcodec/vmdav.c
==============================================================================
--- trunk/libavcodec/vmdav.c (original)
+++ trunk/libavcodec/vmdav.c Sun Nov 19 06:30:43 2006
@@ -519,12 +519,10 @@
uint8_t *buf, int buf_size)
{
VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data;
- unsigned int sound_flags;
unsigned char *output_samples = (unsigned char *)data;
/* point to the start of the encoded data */
unsigned char *p = buf + 16;
- unsigned char *p_end = buf + buf_size;
if (buf_size < 16)
return buf_size;
@@ -533,24 +531,10 @@
/* the chunk contains audio */
*data_size = vmdaudio_loadsound(s, output_samples, p, 0);
} else if (buf[6] == 2) {
- /* the chunk contains audio and silence mixed together */
- sound_flags = LE_32(p);
+ /* the chunk may contain audio */
p += 4;
-
- /* do something with extrabufs here? */
-
- while (p < p_end) {
- if (sound_flags & 0x01)
- /* silence */
- *data_size += vmdaudio_loadsound(s, output_samples, p, 1);
- else {
- /* audio */
- *data_size += vmdaudio_loadsound(s, output_samples, p, 0);
- p += s->block_align;
- }
- output_samples += (s->block_align * s->bits / 8);
- sound_flags >>= 1;
- }
+ *data_size = vmdaudio_loadsound(s, output_samples, p, (buf_size == 16));
+ output_samples += (s->block_align * s->bits / 8);
} else if (buf[6] == 3) {
/* silent chunk */
*data_size = vmdaudio_loadsound(s, output_samples, p, 1);
Modified: trunk/libavformat/sierravmd.c
==============================================================================
--- trunk/libavformat/sierravmd.c (original)
+++ trunk/libavformat/sierravmd.c Sun Nov 19 06:30:43 2006
@@ -87,6 +87,7 @@
int64_t current_video_pts = 0, current_audio_pts = 0;
unsigned char chunk[BYTES_PER_FRAME_RECORD];
int num, den;
+ int sound_buffers;
/* fetch the main header, including the 2 header length bytes */
url_fseek(pb, 0, SEEK_SET);
@@ -146,13 +147,14 @@
raw_frame_table = NULL;
vmd->frame_table = NULL;
+ sound_buffers = LE_16(&vmd->vmd_header[808]);
raw_frame_table_size = vmd->frame_count * 6;
raw_frame_table = av_malloc(raw_frame_table_size);
if(vmd->frame_count * vmd->frames_per_block >= UINT_MAX / sizeof(vmd_frame_t)){
av_log(s, AV_LOG_ERROR, "vmd->frame_count * vmd->frames_per_block too large\n");
return -1;
}
- vmd->frame_table = av_malloc(vmd->frame_count * vmd->frames_per_block * sizeof(vmd_frame_t));
+ vmd->frame_table = av_malloc((vmd->frame_count * vmd->frames_per_block + sound_buffers) * sizeof(vmd_frame_t));
if (!raw_frame_table || !vmd->frame_table) {
av_free(raw_frame_table);
av_free(vmd->frame_table);
@@ -182,14 +184,43 @@
continue;
switch(type) {
case 1: /* Audio Chunk */
+ /* first audio chunk contains several audio buffers */
+ if(current_audio_pts){
vmd->frame_table[total_frames].frame_offset = current_offset;
vmd->frame_table[total_frames].stream_index = vmd->audio_stream_index;
vmd->frame_table[total_frames].frame_size = size;
memcpy(vmd->frame_table[total_frames].frame_record, chunk, BYTES_PER_FRAME_RECORD);
vmd->frame_table[total_frames].pts = current_audio_pts;
total_frames++;
- /* first audio chunk contains several audio buffers */
- current_audio_pts += (current_audio_pts == 0) ? LE_16(&vmd->vmd_header[808]) * pts_inc : pts_inc;
+ current_audio_pts += pts_inc;
+ }else{
+ uint32_t flags;
+ int k;
+ int noff;
+ int64_t pos;
+
+ pos = url_ftell(pb);
+ url_fseek(pb, current_offset, SEEK_SET);
+ flags = get_le32(pb);
+ noff = 4;
+ url_fseek(pb, pos, SEEK_SET);
+ av_log(s, AV_LOG_DEBUG, "Sound mapping = %08X (%i bufs)\n", flags, sound_buffers);
+ for(k = 0; k < sound_buffers - 1; k++){
+ if(flags & 1) { /* silent block */
+ vmd->frame_table[total_frames].frame_size = 0;
+ }else{
+ vmd->frame_table[total_frames].frame_size = st->codec->block_align + (st->codec->block_align & 1);
+ }
+ noff += vmd->frame_table[total_frames].frame_size;
+ vmd->frame_table[total_frames].frame_offset = current_offset + noff;
+ vmd->frame_table[total_frames].stream_index = vmd->audio_stream_index;
+ memcpy(vmd->frame_table[total_frames].frame_record, chunk, BYTES_PER_FRAME_RECORD);
+ vmd->frame_table[total_frames].pts = current_audio_pts;
+ total_frames++;
+ current_audio_pts += pts_inc;
+ flags >>= 1;
+ }
+ }
break;
case 2: /* Video Chunk */
vmd->frame_table[total_frames].frame_offset = current_offset;
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