[FFmpeg-cvslog] Merge commit '8e70385a8ed06f96f1e9e35cf7b6788a5c56eded'
Hendrik Leppkes
git at videolan.org
Sun Jun 26 15:26:16 CEST 2016
ffmpeg | branch: master | Hendrik Leppkes <h.leppkes at gmail.com> | Sun Jun 26 15:25:24 2016 +0200| [162370b47320c79301786eb1b88d0aca60c930b9] | committer: Hendrik Leppkes
Merge commit '8e70385a8ed06f96f1e9e35cf7b6788a5c56eded'
* commit '8e70385a8ed06f96f1e9e35cf7b6788a5c56eded':
hwcontext_dxva2: implement device creation
Merged-by: Hendrik Leppkes <h.leppkes at gmail.com>
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=162370b47320c79301786eb1b88d0aca60c930b9
---
libavutil/hwcontext_dxva2.c | 133 +++++++++++++++++++++++++++++++++++++++++++
1 file changed, 133 insertions(+)
diff --git a/libavutil/hwcontext_dxva2.c b/libavutil/hwcontext_dxva2.c
index ccee287..d26f906 100644
--- a/libavutil/hwcontext_dxva2.c
+++ b/libavutil/hwcontext_dxva2.c
@@ -38,6 +38,9 @@
#include "pixdesc.h"
#include "pixfmt.h"
+typedef IDirect3D9* WINAPI pDirect3DCreate9(UINT);
+typedef HRESULT WINAPI pCreateDeviceManager9(UINT *, IDirect3DDeviceManager9 **);
+
typedef struct DXVA2FramesContext {
IDirect3DSurface9 **surfaces_internal;
int nb_surfaces_used;
@@ -48,6 +51,16 @@ typedef struct DXVA2FramesContext {
D3DFORMAT format;
} DXVA2FramesContext;
+typedef struct DXVA2DevicePriv {
+ HMODULE d3dlib;
+ HMODULE dxva2lib;
+
+ HANDLE device_handle;
+
+ IDirect3D9 *d3d9;
+ IDirect3DDevice9 *d3d9device;
+} DXVA2DevicePriv;
+
static const struct {
D3DFORMAT d3d_format;
enum AVPixelFormat pix_fmt;
@@ -287,6 +300,125 @@ static int dxva2_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
return 0;
}
+static void dxva2_device_free(AVHWDeviceContext *ctx)
+{
+ AVDXVA2DeviceContext *hwctx = ctx->hwctx;
+ DXVA2DevicePriv *priv = ctx->user_opaque;
+
+ if (hwctx->devmgr && priv->device_handle != INVALID_HANDLE_VALUE)
+ IDirect3DDeviceManager9_CloseDeviceHandle(hwctx->devmgr, priv->device_handle);
+
+ if (hwctx->devmgr)
+ IDirect3DDeviceManager9_Release(hwctx->devmgr);
+
+ if (priv->d3d9device)
+ IDirect3DDevice9_Release(priv->d3d9device);
+
+ if (priv->d3d9)
+ IDirect3D9_Release(priv->d3d9);
+
+ if (priv->d3dlib)
+ FreeLibrary(priv->d3dlib);
+
+ if (priv->dxva2lib)
+ FreeLibrary(priv->dxva2lib);
+
+ av_freep(&ctx->user_opaque);
+}
+
+static int dxva2_device_create(AVHWDeviceContext *ctx, const char *device,
+ AVDictionary *opts, int flags)
+{
+ AVDXVA2DeviceContext *hwctx = ctx->hwctx;
+ DXVA2DevicePriv *priv;
+
+ pDirect3DCreate9 *createD3D = NULL;
+ pCreateDeviceManager9 *createDeviceManager = NULL;
+ D3DPRESENT_PARAMETERS d3dpp = {0};
+ D3DDISPLAYMODE d3ddm;
+ unsigned resetToken = 0;
+ UINT adapter = D3DADAPTER_DEFAULT;
+ HRESULT hr;
+
+ if (device)
+ adapter = atoi(device);
+
+ priv = av_mallocz(sizeof(*priv));
+ if (!priv)
+ return AVERROR(ENOMEM);
+
+ ctx->user_opaque = priv;
+ ctx->free = dxva2_device_free;
+
+ priv->device_handle = INVALID_HANDLE_VALUE;
+
+ priv->d3dlib = LoadLibrary("d3d9.dll");
+ if (!priv->d3dlib) {
+ av_log(ctx, AV_LOG_ERROR, "Failed to load D3D9 library\n");
+ return AVERROR_UNKNOWN;
+ }
+ priv->dxva2lib = LoadLibrary("dxva2.dll");
+ if (!priv->dxva2lib) {
+ av_log(ctx, AV_LOG_ERROR, "Failed to load DXVA2 library\n");
+ return AVERROR_UNKNOWN;
+ }
+
+ createD3D = (pDirect3DCreate9 *)GetProcAddress(priv->d3dlib, "Direct3DCreate9");
+ if (!createD3D) {
+ av_log(ctx, AV_LOG_ERROR, "Failed to locate Direct3DCreate9\n");
+ return AVERROR_UNKNOWN;
+ }
+ createDeviceManager = (pCreateDeviceManager9 *)GetProcAddress(priv->dxva2lib,
+ "DXVA2CreateDirect3DDeviceManager9");
+ if (!createDeviceManager) {
+ av_log(ctx, AV_LOG_ERROR, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n");
+ return AVERROR_UNKNOWN;
+ }
+
+ priv->d3d9 = createD3D(D3D_SDK_VERSION);
+ if (!priv->d3d9) {
+ av_log(ctx, AV_LOG_ERROR, "Failed to create IDirect3D object\n");
+ return AVERROR_UNKNOWN;
+ }
+
+ IDirect3D9_GetAdapterDisplayMode(priv->d3d9, adapter, &d3ddm);
+ d3dpp.Windowed = TRUE;
+ d3dpp.BackBufferWidth = 640;
+ d3dpp.BackBufferHeight = 480;
+ d3dpp.BackBufferCount = 0;
+ d3dpp.BackBufferFormat = d3ddm.Format;
+ d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
+ d3dpp.Flags = D3DPRESENTFLAG_VIDEO;
+
+ hr = IDirect3D9_CreateDevice(priv->d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(),
+ D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE,
+ &d3dpp, &priv->d3d9device);
+ if (FAILED(hr)) {
+ av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device\n");
+ return AVERROR_UNKNOWN;
+ }
+
+ hr = createDeviceManager(&resetToken, &hwctx->devmgr);
+ if (FAILED(hr)) {
+ av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device manager\n");
+ return AVERROR_UNKNOWN;
+ }
+
+ hr = IDirect3DDeviceManager9_ResetDevice(hwctx->devmgr, priv->d3d9device, resetToken);
+ if (FAILED(hr)) {
+ av_log(ctx, AV_LOG_ERROR, "Failed to bind Direct3D device to device manager\n");
+ return AVERROR_UNKNOWN;
+ }
+
+ hr = IDirect3DDeviceManager9_OpenDeviceHandle(hwctx->devmgr, &priv->device_handle);
+ if (FAILED(hr)) {
+ av_log(ctx, AV_LOG_ERROR, "Failed to open device handle\n");
+ return AVERROR_UNKNOWN;
+ }
+
+ return 0;
+}
+
const HWContextType ff_hwcontext_type_dxva2 = {
.type = AV_HWDEVICE_TYPE_DXVA2,
.name = "DXVA2",
@@ -295,6 +427,7 @@ const HWContextType ff_hwcontext_type_dxva2 = {
.frames_hwctx_size = sizeof(AVDXVA2FramesContext),
.frames_priv_size = sizeof(DXVA2FramesContext),
+ .device_create = dxva2_device_create,
.frames_init = dxva2_frames_init,
.frames_uninit = dxva2_frames_uninit,
.frames_get_buffer = dxva2_get_buffer,
======================================================================
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