[FFmpeg-cvslog] libavdevice/gdigrab: fix HIDPI support for mouse positioning
Dilshod Mukhtarov
git at videolan.org
Wed Jan 30 22:55:38 EET 2019
ffmpeg | branch: master | Dilshod Mukhtarov <dilshodm at gmail.com> | Sun Jan 27 23:10:37 2019 +0400| [1100862a94ea960c2cb2392edf9c9670f78b74e9] | committer: Carl Eugen Hoyos
libavdevice/gdigrab: fix HIDPI support for mouse positioning
Mouse position was not calculated properly in area or window mode
Signed-off-by: Dilshod Mukhtarov <dilshodm at gmail.com>
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=1100862a94ea960c2cb2392edf9c9670f78b74e9
---
libavdevice/gdigrab.c | 19 ++++++++++---------
1 file changed, 10 insertions(+), 9 deletions(-)
diff --git a/libavdevice/gdigrab.c b/libavdevice/gdigrab.c
index 0e6ae2bd5d..b226bd0831 100644
--- a/libavdevice/gdigrab.c
+++ b/libavdevice/gdigrab.c
@@ -479,25 +479,26 @@ static void paint_mouse_pointer(AVFormatContext *s1, struct gdigrab *gdigrab)
goto icon_error;
}
- pos.x = ci.ptScreenPos.x - clip_rect.left - info.xHotspot;
- pos.y = ci.ptScreenPos.y - clip_rect.top - info.yHotspot;
-
if (hwnd) {
RECT rect;
if (GetWindowRect(hwnd, &rect)) {
- pos.x -= rect.left;
- pos.y -= rect.top;
+ pos.x = ci.ptScreenPos.x - clip_rect.left - info.xHotspot - rect.left;
+ pos.y = ci.ptScreenPos.y - clip_rect.top - info.yHotspot - rect.top;
+
+ //that would keep the correct location of mouse with hidpi screens
+ pos.x = pos.x * desktophorzres / horzres;
+ pos.y = pos.y * desktopvertres / vertres;
} else {
CURSOR_ERROR("Couldn't get window rectangle");
goto icon_error;
}
+ } else {
+ //that would keep the correct location of mouse with hidpi screens
+ pos.x = ci.ptScreenPos.x * desktophorzres / horzres - clip_rect.left - info.xHotspot;
+ pos.y = ci.ptScreenPos.y * desktopvertres / vertres - clip_rect.top - info.yHotspot;
}
- //that would keep the correct location of mouse with hidpi screens
- pos.x = pos.x * desktophorzres / horzres;
- pos.y = pos.y * desktopvertres / vertres;
-
av_log(s1, AV_LOG_DEBUG, "Cursor pos (%li,%li) -> (%li,%li)\n",
ci.ptScreenPos.x, ci.ptScreenPos.y, pos.x, pos.y);
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