[FFmpeg-cvslog] avcodec/bitpacked_dec: optimize bitpacked_decode_yuv422p10
Devin Heitmueller
git at videolan.org
Fri Dec 29 01:00:57 EET 2023
ffmpeg | branch: master | Devin Heitmueller <devin.heitmueller at ltnglobal.com> | Fri May 5 17:54:17 2023 -0400| [b2c82b23b9fd9906a98b53af5ee8eadd08eb95d9] | committer: Marton Balint
avcodec/bitpacked_dec: optimize bitpacked_decode_yuv422p10
Rework the code a bit to speed up the 10-bit bitpacked decoding
routine. This is probably about as fast as I can get it without
switching to assembly language.
Demonstratable with:
./ffmpeg -f lavfi -i "smptehdbars=size=3840x2160" -c bitpacked -f image2 -frames:v 1 source.yuv
./ffmpeg -f bitpacked -pix_fmt yuv422p10le -s 3840x2160 -c:v bitpacked -i source.yuv -pix_fmt yuv422p10le out.yuv
On my development system, it went from 80ms for a 2160p frame
down to 20ms (i.e. a 4X speedup). Good enough for now, I hope...
Comments from Marton:
Originally on my system better performance could be achieved by simply
switching to the cached bitstream reader, but for Devin it was slower than
his direct byte operations.
I changed the order of writing output from u/y/v/y to u/v/y/y, and that made
the code faster than the cached bitstream reader on my system as well.
TIMER measurement of the decode loop on Ryzen 5 3600 with command line:
./ffmpeg -stream_loop 256 -threads 1 -f bitpacked -pix_fmt yuv422p10le -s 3840x2160 -c:v bitpacked -i source.yuv -pix_fmt yuv422p10le -f null none -loglevel error
Before: 823204127 decicycles in YUV, 256 runs, 0 skips
After: 315070524 decicycles in YUV, 256 runs, 0 skips
Signed-off-by: Devin Heitmueller <dheitmueller at ltnglobal.com>
Signed-off-by: Marton Balint <cus at passwd.hu>
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=b2c82b23b9fd9906a98b53af5ee8eadd08eb95d9
---
libavcodec/bitpacked_dec.c | 17 +++++++----------
1 file changed, 7 insertions(+), 10 deletions(-)
diff --git a/libavcodec/bitpacked_dec.c b/libavcodec/bitpacked_dec.c
index c88f861993..54c008bd86 100644
--- a/libavcodec/bitpacked_dec.c
+++ b/libavcodec/bitpacked_dec.c
@@ -28,7 +28,6 @@
#include "avcodec.h"
#include "codec_internal.h"
-#include "get_bits.h"
#include "libavutil/imgutils.h"
#include "thread.h"
@@ -65,7 +64,7 @@ static int bitpacked_decode_yuv422p10(AVCodecContext *avctx, AVFrame *frame,
{
uint64_t frame_size = (uint64_t)avctx->width * (uint64_t)avctx->height * 20;
uint64_t packet_size = (uint64_t)avpkt->size * 8;
- GetBitContext bc;
+ uint8_t *src;
uint16_t *y, *u, *v;
int ret, i, j;
@@ -79,20 +78,18 @@ static int bitpacked_decode_yuv422p10(AVCodecContext *avctx, AVFrame *frame,
if (avctx->width % 2)
return AVERROR_PATCHWELCOME;
- ret = init_get_bits(&bc, avpkt->data, avctx->width * avctx->height * 20);
- if (ret)
- return ret;
-
+ src = avpkt->data;
for (i = 0; i < avctx->height; i++) {
y = (uint16_t*)(frame->data[0] + i * frame->linesize[0]);
u = (uint16_t*)(frame->data[1] + i * frame->linesize[1]);
v = (uint16_t*)(frame->data[2] + i * frame->linesize[2]);
for (j = 0; j < avctx->width; j += 2) {
- *u++ = get_bits(&bc, 10);
- *y++ = get_bits(&bc, 10);
- *v++ = get_bits(&bc, 10);
- *y++ = get_bits(&bc, 10);
+ *u++ = (src[0] << 2) | (src[1] >> 6);
+ *v++ = ((src[2] << 6) | (src[3] >> 2)) & 0x3ff;
+ *y++ = ((src[1] << 4) | (src[2] >> 4)) & 0x3ff;
+ *y++ = ((src[3] << 8) | (src[4])) & 0x3ff;
+ src += 5;
}
}
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