[FFmpeg-devel] Bink audio decoder
Diego Biurrun
diego
Wed Apr 9 17:14:18 CEST 2008
On Wed, Apr 09, 2008 at 11:47:32PM +1000, pross at xvid.org wrote:
>
> Enclosed is a working demuxer and audio decoder for the Bink multimedia
> format. The patch has been tested on PPC hardware only, but should run
> elsewhere.
I checked the samples from mphq on my x86 machine.
garbled sound:
http://samples.mplayerhq.hu/game-formats/bink/ActivisionLogo.bik
http://samples.mplayerhq.hu/game-formats/bink/AnivisionLogo.bik
no sound:
http://samples.mplayerhq.hu/game-formats/bink/logo_legal.bik
(seemingly) correct sound:
http://samples.mplayerhq.hu/game-formats/bink/logo_collective.bik
http://samples.mplayerhq.hu/game-formats/bink/logo_lucas.bik
http://samples.mplayerhq.hu/game-formats/bink/ATI/
some crackling:
http://samples.mplayerhq.hu/game-formats/bink/original.bik
This one possibly is another file format:
http://samples.mplayerhq.hu/game-formats/bink/diablo2/d2xmusic.mpq
This one is not demuxed correctly, but the filename puzzles me:
http://samples.mplayerhq.hu/game-formats/bink/ATI/ATI-9700-Animusic-Movie-v1.0.bik--append.this.to.complete.bik
Diego
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