[FFmpeg-devel] [PATCH] Source level debug
    Uoti Urpala 
    uoti.urpala
       
    Mon Mar  3 03:36:31 CET 2008
    
    
  
On Mon, 2008-03-03 at 03:01 +0100, Diego Biurrun wrote:
> I think Mans is talking about always using -g3 in debug mode instead of
> having two different debug modes.
Isn't compilation with debug enabled by default in FFmpeg? So the "debug
mode" is what you get if you don't remember to explicitly disable it.
The -g switches do use a lot more space. Here are examples with
mplayer.c:
-O3 : 109 kB
-g  : 207 kB
-g3 : 539 kB
So at least in this case using -g3 increases .o size to over five times
what it's without debugging symbols.
    
    
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