[FFmpeg-devel] ZMBV Improved Motion Estimation
Kostya
kostya.shishkov
Thu May 8 19:19:22 CEST 2008
On Thu, May 08, 2008 at 07:34:51AM -0700, Mike Melanson wrote:
> Michael Niedermayer wrote:
> >> $ dir *.avi
> >> 17104594 2008-05-07 21:44 zmbv-capcom.avi
> >> 16850122 2008-05-07 21:47 zmbv-capcom-new.avi
> >> 796366 2008-05-07 21:55 zmbv-crusher.avi
> >> 794910 2008-05-07 21:59 zmbv-crusher-new.avi
> >> 2364794 2008-05-07 21:53 zmbv-float.avi
> >> 2300892 2008-05-07 21:51 zmbv-float-new.avi
> >
> > And where can we find the source fli files?
>
> Oops. I guess I was assuming all of my FLIC samples were already in the
> repository.
>
> I have now uploaded these 3 samples here:
>
> http://multimedia.cx/flic/
>
> CAPCOM.FLI is fairly photo-realistic; float_ne.flc has a lot of constant
> data and little movement; CRUSHER.FLC is a combo of the characteristics.
>
> However, any format that decodes to 8-bit palette data should serve just
> as well for testing ('grep PIX_FMT_PAL8 libavcodec/*').
It would be nice to test all game formats (especially Smacker) and
such things as MS Video 1. Maybe I'll torture my fresh x86 box tomorrow...
> --
> -Mike Melanson
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