[FFmpeg-devel] ZMBV Improved Motion Estimation

Kostya kostya.shishkov
Thu May 8 19:19:22 CEST 2008


On Thu, May 08, 2008 at 07:34:51AM -0700, Mike Melanson wrote:
> Michael Niedermayer wrote:
> >> $ dir *.avi
> >>   17104594 2008-05-07 21:44 zmbv-capcom.avi
> >>   16850122 2008-05-07 21:47 zmbv-capcom-new.avi
> >>     796366 2008-05-07 21:55 zmbv-crusher.avi
> >>     794910 2008-05-07 21:59 zmbv-crusher-new.avi
> >>    2364794 2008-05-07 21:53 zmbv-float.avi
> >>    2300892 2008-05-07 21:51 zmbv-float-new.avi
> > 
> > And where can we find the source fli files?
> 
> Oops. I guess I was assuming all of my FLIC samples were already in the 
> repository.
> 
> I have now uploaded these 3 samples here:
> 
>    http://multimedia.cx/flic/
> 
> CAPCOM.FLI is fairly photo-realistic; float_ne.flc has a lot of constant 
> data and little movement; CRUSHER.FLC is a combo of the characteristics.
> 
> However, any format that decodes to 8-bit palette data should serve just 
> as well for testing ('grep PIX_FMT_PAL8 libavcodec/*').

It would be nice to test all game formats (especially Smacker) and
such things as MS Video 1. Maybe I'll torture my fresh x86 box tomorrow...
 
> -- 
> 	-Mike Melanson




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