[FFmpeg-devel] [RFC]Nvidia VDPAU patches
Alex Converse
alex.converse
Sun Nov 30 03:47:44 CET 2008
2008/11/15 Carl Eugen Hoyos <cehoyos at rainbow.studorg.tuwien.ac.at>:
> Hi!
>
> In case Michael wants to review them, here are Nvidias patches for ffmpeg
> for hardware accelerated decoding.
>
> There seem to be one or two unrelated "fixes" (?) for vc1 in this patch,
> perhaps Kostya can comment.
>
> Carl Eugen
> _______________________________________________
> ffmpeg-devel mailing list
> ffmpeg-devel at mplayerhq.hu
> https://lists.mplayerhq.hu/mailman/listinfo/ffmpeg-devel
>
It looks like nVidia has released a new version based on r15884 at
ftp://download.nvidia.com/XFree86/vdpau/mplayer-vdpau-3139462.tar.bz2
I have yet to play with this version.
Their change log is included below:
Changes:
2008/11/26:
* Modify build script to force VDPAU to be enabled, and disable x264,
to work around various configure/build issues people were having.
* Supply only H.264 slice data to VDPAU, not any unused headers.
This prevents passing in more compressed data than the H.264
specification allows.
* Increase H.264 MAX_SLICES to cater for test streams with an
extremely large number of slices.
* Handle H.264 streams inside containers that strip the H.264 start
codes (e.g. MOV/MKV)
* Various cleanups based on feedback on ffmpeg/MPlayer mailing lists.
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