[FFmpeg-devel] [PATCH] NEON: put_pixels_clamped
David Conrad
lessen42
Thu Apr 16 21:44:07 CEST 2009
On Apr 16, 2009, at 3:32 PM, M?ns Rullg?rd wrote:
> David Conrad <lessen42 at gmail.com> writes:
>
>> Hi,
>>
>> Apparently this is used for some wmv3 files in addition to the signed
>> variant.
>> < 1% faster decode.
>>
>>
>> commit 38cac0d21d8308e077bb762d712ab7c19e8c826d
>> Author: David Conrad <davedc at Kozue.local>
>> Date: Thu Apr 16 14:30:29 2009 -0400
>>
>> NEON: put_pixels_clamped
>>
>> diff --git a/libavcodec/arm/dsputil_neon.c b/libavcodec/arm/
>> dsputil_neon.c
>> index 37425a3..9b95130 100644
>> --- a/libavcodec/arm/dsputil_neon.c
>> +++ b/libavcodec/arm/dsputil_neon.c
>> @@ -42,6 +42,7 @@ void ff_put_pixels8_xy2_no_rnd_neon(uint8_t *,
>> const uint8_t *, int, int);
>> void ff_avg_pixels16_neon(uint8_t *, const uint8_t *, int, int);
>>
>> void ff_add_pixels_clamped_neon(const DCTELEM *, uint8_t *, int);
>> +void ff_put_pixels_clamped_neon(const DCTELEM *, uint8_t *, int);
>> void ff_put_signed_pixels_clamped_neon(const DCTELEM *, uint8_t *,
>> int);
>>
>> void ff_put_h264_qpel16_mc00_neon(uint8_t *, uint8_t *, int);
>> @@ -180,6 +181,7 @@ void ff_dsputil_init_neon(DSPContext *c,
>> AVCodecContext *avctx)
>> c->avg_pixels_tab[0][0] = ff_avg_pixels16_neon;
>>
>> c->add_pixels_clamped = ff_add_pixels_clamped_neon;
>> + c->put_pixels_clamped = ff_put_pixels_clamped_neon;
>> c->put_signed_pixels_clamped = ff_put_signed_pixels_clamped_neon;
>>
>> c->put_h264_chroma_pixels_tab[0] = ff_put_h264_chroma_mc8_neon;
>> diff --git a/libavcodec/arm/dsputil_neon_s.S b/libavcodec/arm/
>> dsputil_neon_s.S
>> index f16293d..159ee64 100644
>> --- a/libavcodec/arm/dsputil_neon_s.S
>> +++ b/libavcodec/arm/dsputil_neon_s.S
>> @@ -273,6 +273,30 @@ function ff_put_h264_qpel8_mc00_neon, export=1
>> pixfunc2 put_ pixels8_y2, _no_rnd, vhadd.u8
>> pixfunc2 put_ pixels8_xy2, _no_rnd, vshrn.u16, 1
>>
>> +function ff_put_pixels_clamped_neon, export=1
>> + vld1.64 {d16-d19}, [r0,:128]!
>> + vqmovn.u16 d0, q8
>> + vld1.64 {d20-d23}, [r0,:128]!
>> + vqmovn.u16 d1, q9
>> + vqmovn.u16 d2, q10
>> + vld1.64 {d24-d27}, [r0,:128]!
>> + vqmovn.u16 d3, q11
>> + vqmovn.u16 d4, q12
>> + vld1.64 {d28-d31}, [r0,:128]!
>> + vqmovn.u16 d5, q13
>> + vqmovn.u16 d6, q14
>> + vst1.64 {d0}, [r1,:64], r2
>> + vqmovn.u16 d7, q15
>> + vst1.64 {d1}, [r1,:64], r2
>> + vst1.64 {d2}, [r1,:64], r2
>> + vst1.64 {d3}, [r1,:64], r2
>> + vst1.64 {d4}, [r1,:64], r2
>> + vst1.64 {d5}, [r1,:64], r2
>> + vst1.64 {d6}, [r1,:64], r2
>> + vst1.64 {d7}, [r1,:64], r2
>> + bx lr
>> + .endfunc
>
> Shouldn't those be vqmovun.s16? I'd also try to interleave them with
> the loads and stores a bit more for better dual-issue opportunities.
Unsigned pixels; MMX does the same (packuswb for put_pixels_clamped
vs. packsswb for put_signed_pixels_clamped)
Also, the loads take two issue cycles since they're loading 4
registers; shouldn't they be able to dual issue on both cycles?
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