[FFmpeg-devel] [PATCH] Use av_clip_uint8 in swscale.
Måns Rullgård
mans
Sun Aug 16 02:19:39 CEST 2009
Michael Niedermayer <michaelni at gmx.at> writes:
> On Sat, Aug 15, 2009 at 05:53:49PM +0100, M?ns Rullg?rd wrote:
>> Reimar D?ffinger <Reimar.Doeffinger at gmx.de> writes:
>>
>> > On Sat, Aug 15, 2009 at 12:27:49PM -0300, Ramiro Polla wrote:
>> >> diff --git a/swscale.c b/swscale.c
>> >> index c513066..340acfc 100644
>> >> --- a/swscale.c
>> >> +++ b/swscale.c
>> >> @@ -688,21 +688,12 @@ static inline void yuv2nv12XinC(const int16_t *lumFilter, const int16_t **lumSrc
>> >>
>> >> #define YSCALE_YUV_2_PACKEDX_C(type,alpha) \
>> >> YSCALE_YUV_2_PACKEDX_NOCLIP_C(type,alpha)\
>> >> - if ((Y1|Y2|U|V)&256)\
>> >> - {\
>> >> - if (Y1>255) Y1=255; \
>> >> - else if (Y1<0)Y1=0; \
>> >> - if (Y2>255) Y2=255; \
>> >> - else if (Y2<0)Y2=0; \
>> >> - if (U>255) U=255; \
>> >> - else if (U<0) U=0; \
>> >> - if (V>255) V=255; \
>> >> - else if (V<0) V=0; \
>> >> - }\
>> >> - if (alpha && ((A1|A2)&256)){\
>> >> - A1=av_clip_uint8(A1);\
>> >> - A2=av_clip_uint8(A2);\
>> >> - }
>> >> + Y1 = av_clip_uint8(Y1); \
>> >> + Y2 = av_clip_uint8(Y2); \
>> >> + U = av_clip_uint8(U ); \
>> >> + V = av_clip_uint8(V ); \
>> >> + A1 = av_clip_uint8(A1); \
>> >> + A2 = av_clip_uint8(A2); \
>> >
>> > This
>> >
>> >> - if ((u|v)&256){
>> >> - if (u<0) u=0;
>> >> - else if (u>255) u=255;
>> >> - if (v<0) v=0;
>> >> - else if (v>255) v=255;
>> >> - }
>> >> -
>> >> - uDest[i]= u;
>> >> - vDest[i]= v;
>> >> + uDest[i]= av_clip_uint8((chrSrc[i ]+64)>>7);
>> >> + vDest[i]= av_clip_uint8((chrSrc[i + VOFW]+64)>>7);
>> >
>> > And this need to be benchmarked (well, or at least have a look at the
>> > generated code.
>> > If clipping is very, very rare the original code might be faster.
>>
>> Depends on hardware. On processors with fast clipping instructions,
>> always clipping is likely to be faster.
>
> if they are fast enough, sure, but which cpu would that be?
ARM and AVR32 to name two.
> besides which compiler would turn the pure C av_clip_uint8 into such
> instructions ?
We could write an asm version of it.
--
M?ns Rullg?rd
mans at mansr.com
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