[FFmpeg-devel] [PATCH] Add pad filter
Stefano Sabatini
stefano.sabatini-lala
Sun Dec 6 17:49:37 CET 2009
On date Sunday 2009-12-06 14:30:20 +0100, Michael Niedermayer encoded:
> On Sat, Dec 05, 2009 at 12:07:11PM +0100, Stefano Sabatini wrote:
> > On date Monday 2009-11-30 23:53:54 +0100, Stefano Sabatini encoded:
> > > On date Monday 2009-11-30 20:18:35 +0100, Michael Niedermayer encoded:
> > > > On Mon, Nov 30, 2009 at 09:17:18AM +0100, Stefano Sabatini wrote:
> > > > > On date Monday 2009-11-30 01:28:41 +0100, Michael Niedermayer encoded:
> > > [...]
> > > > > > i think the code is too complex and messy now for what it does.
> > > > > > Also it now partly duplicates slicify
> > > > >
> > > > > What about to issue just a single slice for the top and bottom bars?
> > > >
> > > > ok
> > >
> > > Simplified.
> >
> > Updated.
> [...]
> > + case PIX_FMT_BGRA:
> > + rgba_map[BLUE] = 0; rgba_map[GREEN] = 1; rgba_map[RED] = 2; rgba_map[ALPHA] = 3;
> > + break;
> [...]
> > + case PIX_FMT_BGR24:
> > + rgba_map[BLUE] = 0; rgba_map[GREEN] = 1; rgba_map[RED] = 2; rgba_map[ALPHA] = 3;
> > + break;
>
> code duplication
Fixed.
> and why dont you extract that information out of pix_desc ?
pixdescs are not meant to contain the information required to
associate to each component the corresponding color, and indeed this
may change, so I prefer to hardcode the map in the filter code.
> [...]
> > + if (!(pad->w))
>
> superflous ()
Fixed.
> [...]
> > +#define DRAW_TOP_BAR() \
> > + draw_rectangle(outpic, pad->line, pad->line_step, pad->hsub, pad->vsub, \
> > + 0, 0, pad->w, pad->y); \
> > + avfilter_draw_slice(link->dst->outputs[0], 0, pad->y, slice_dir)
> > +
> > +#define DRAW_BOTTOM_BAR() \
> > + draw_rectangle(outpic, pad->line, pad->line_step, pad->hsub, pad->vsub, \
> > + 0, pad->y + link->h, pad->w, pad->h - link->h - pad->y); \
> > + avfilter_draw_slice(link->dst->outputs[0], pad->y + link->h, pad->h - link->h - pad->y, slice_dir)
>
> iam against the use of macros for this.
> please write clean code, code stays duplicated in the object file by using
> macros
Slightly slower but duplication avoided, check if you like it.
Regards.
--
FFmpeg = Fundamental and Frightening Meaningful Powerful Enigmatic Guru
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