M?ns Rullg?rd wrote: > Our SH4 code is for the generic SH4 CPU. We have some code specific > for the PS2. Maybe that's what you were thinking of. libavcodec/sh4/idct_sh4.c calls an 'xmtrx' ASM instruction. But I looked it up and that's general to SH-4. I guess BERO didn't sneak in any Dreamcast-specific extensions. -- -Mike Melanson