M?ns Rullg?rd wrote:
> Our SH4 code is for the generic SH4 CPU. We have some code specific
> for the PS2. Maybe that's what you were thinking of.
libavcodec/sh4/idct_sh4.c calls an 'xmtrx' ASM instruction. But I looked
it up and that's general to SH-4. I guess BERO didn't sneak in any
Dreamcast-specific extensions.
--
-Mike Melanson