[FFmpeg-devel] [PATCH] ffplay.c : conditionally include rtsp.h

İsmail Dönmez ismail
Tue Jul 14 15:51:52 CEST 2009


On Tue, Jul 14, 2009 at 4:50 PM, Diego Biurrun<diego at biurrun.de> wrote:
> On Tue, Jul 14, 2009 at 03:47:32PM +0200, Diego Biurrun wrote:
>> On Tue, Jul 14, 2009 at 04:38:24PM +0300, ?smail D?nmez wrote:
>> >
>> > On Tue, Jul 14, 2009 at 4:27 PM, Diego Biurrun<diego at biurrun.de> wrote:
>> > > On Tue, Jul 14, 2009 at 01:48:24PM +0300, ?smail D?nmez wrote:
>> > >>
>> > >> Attached patch fixes compilation on WinCE when networking support is disabled.
>> > >>
>> > >> --- ffplay.c ?(revision 19426)
>> > >> +++ ffplay.c ?(working copy)
>> > >> @@ -23,7 +23,9 @@
>> > >> ?#include "libavutil/avstring.h"
>> > >> ?#include "libavformat/avformat.h"
>> > >> +#if CONFIG_RTSP_DEMUXER
>> > >> ?#include "libavformat/rtsp.h"
>> > >> +#endif
>> > >
>> > > This cannot be the correct solution. ?Look at rtsp.h, its content is
>> > > inocuous, something else included from there must be causing the
>> > > breakage, please find out what exactly.
>> >
>> > Since rtsp should not be compiled when networking is disable patch
>> > should be correct I think.
>>
>> I think the rtsp.h #include has no business in ffplay.c to begin with.
>> I'll doublecheck.
>
> Nothing from the header was used, so I removed the #include. ?Problem
> solved.

Cheers.


-- 
?smail D?NMEZ



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