[FFmpeg-devel] Windows CE status

Diego Biurrun diego
Mon Jul 27 15:41:50 CEST 2009


On Mon, Jul 27, 2009 at 04:09:41PM +0300, ?smail D?nmez wrote:
> 
> On Mon, Jul 27, 2009 at 4:07 PM, Diego Biurrun<diego at biurrun.de> wrote:
> > On Mon, Jul 27, 2009 at 03:48:02PM +0300, ?smail D?nmez wrote:
> >>
> >> On Mon, Jul 27, 2009 at 3:44 PM, Diego Biurrun<diego at biurrun.de> wrote:
> >> > So do we compile and run out of the box on Windows CE now? ?IIRC all
> >> > related patches have been applied. ?What is missing?
> >>
> >> Not yet. Following patches are pending apply:
> >>
> >> [PATCH] Arm assembly for WinCE (Was Re: [PATCH] WinCE does not support _lseeki64
> >> [PATCH] Check for signal.h, conditionally compile parts of ffmpeg.c
> >
> > Halfway done.
> >
> >> After these ffmpeg should compile out of the box on WinCE, provided
> >> that network support is disabled. Network support will require
> >> thinking on how to handle missing errno/strerror implementation.
> >
> > What about configure support? ?Don't we need an entry for Windows CE in
> > there? ?Note that (default) networking support could be disabled from
> > there easily.
> 
> Instead of disabling network support we could add some HAVE_ERRNO_H
> define to check if errno.h is there & usable.

How about disabling it first, thus fixing compilation, and then finding
a way to enable it?

Diego



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