[FFmpeg-devel] [PATCH] Remove mmx.h from dsputil_mmx.c
Alex Converse
alex.converse
Mon Mar 16 07:24:52 CET 2009
On Sat, Mar 14, 2009 at 2:50 PM, Michael Niedermayer <michaelni at gmx.at> wrote:
> On Sat, Mar 14, 2009 at 12:37:54PM -0400, Alex Converse wrote:
>> On Sat, Mar 14, 2009 at 1:05 AM, Michael Niedermayer <michaelni at gmx.at> wrote:
>> > On Fri, Mar 13, 2009 at 08:38:09PM -0400, Alex Converse wrote:
>> >> On Wed, Mar 11, 2009 at 3:44 PM, Michael Niedermayer <michaelni at gmx.at> wrote:
>> >> > On Wed, Mar 11, 2009 at 03:19:03AM -0400, Alex Converse wrote:
>> >> >> On Tue, Mar 10, 2009 at 10:04 PM, Michael Niedermayer <michaelni at gmx.at> wrote:
>> >> >> > On Tue, Mar 10, 2009 at 09:19:56PM -0400, Alex Converse wrote:
>> >> >> >> This is my first mmx patch so please bear with me.
>> >> >> >
>> >> >> >> diff --git a/libavcodec/x86/dsputil_mmx.c b/libavcodec/x86/dsputil_mmx.c
>> >> >> >> index 2f47f5f..3771c5f 100644
>> >> >> >> --- a/libavcodec/x86/dsputil_mmx.c
>> >> >> >> +++ b/libavcodec/x86/dsputil_mmx.c
>> >> >> >> @@ -28,7 +28,6 @@
>> >> >> >> ?#include "libavcodec/mpegvideo.h"
>> >> >> >> ?#include "libavcodec/simple_idct.h"
>> >> >> >> ?#include "dsputil_mmx.h"
>> >> >> >> -#include "mmx.h"
>> >> >> >> ?#include "vp3dsp_mmx.h"
>> >> >> >> ?#include "vp3dsp_sse2.h"
>> >> >> >> ?#include "vp6dsp_mmx.h"
>> >> >> >> @@ -278,16 +277,33 @@ static DECLARE_ALIGNED_8(const unsigned char, vector128[8]) =
>> >> >> >>
>> >> >> >> ?void put_signed_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size)
>> >> >> >> ?{
>> >> >> >> + ? ?const DCTELEM *p = block;
>> >> >> >> + ? ?uint8_t *pix = pixels;
>> >> >> >> ? ? ?int i;
>> >> >> >>
>> >> >> >> - ? ?movq_m2r(*vector128, mm1);
>> >> >> >> - ? ?for (i = 0; i < 8; i++) {
>> >> >> >> - ? ? ? ?movq_m2r(*(block), mm0);
>> >> >> >> - ? ? ? ?packsswb_m2r(*(block + 4), mm0);
>> >> >> >> - ? ? ? ?block += 8;
>> >> >> >> - ? ? ? ?paddb_r2r(mm1, mm0);
>> >> >> >> - ? ? ? ?movq_r2m(mm0, *pixels);
>> >> >> >> - ? ? ? ?pixels += line_size;
>> >> >> >> + ? ?__asm__ volatile ("movq %0, %%mm0" : : "m" (*vector128));
>> >> >> >> + ? ?for (i = 0; i < 8; i+=4) {
>> >> >> >> + ? ? ? ?__asm__ volatile (
>> >> >> >> + ? ? ? ? ? ? ? ?"movq ? (%1), %%mm1 ? ? ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"movq 16(%1), %%mm2 ? ? ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"movq 32(%1), %%mm3 ? ? ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"movq 48(%1), %%mm4 ? ? ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"packsswb ?8(%1), %%mm1 ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"packsswb 24(%1), %%mm2 ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"packsswb 40(%1), %%mm3 ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"packsswb 56(%1), %%mm4 ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"paddb %%mm0, %%mm1 ? ? ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"paddb %%mm0, %%mm2 ? ? ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"paddb %%mm0, %%mm3 ? ? ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"paddb %%mm0, %%mm4 ? ? ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"movq %%mm1, (%0) ? ? ? ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"movq %%mm2, (%0, %2) ? ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"movq %%mm3, (%0, %2, 2) ? ? ? ?\n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?"movq %%mm4, (%0, %3) ? ? ? ? ? \n\t"
>> >> >> >> + ? ? ? ? ? ? ? ?::"r" (pix), "r" (p), "r"((x86_reg)line_size), "r"((x86_reg)3*line_size)
>> >> >> >> + ? ? ? ? ? ? ? ?:"memory");
>> >> >> >> + ? ? ? ?p += 32;
>> >> >> >> + ? ? ? ?pix += 4*line_size;
>> >> >> >
>> >> >> > 1. the for() should not be there, it should be in the asm()
>> >> >>
>> >> >> The for loop has been eliminated
>> >> >>
>> >> >> > 2. benchmark is always needed when messing with optimized code.
>> >> >> > ? ?START/STOP_TIMER around the point that calls the changed
>> >> >> > ? ?function is likely the easiest way to do it
>> >> >>
>> >> >> The benchmarks seem inconclusive. The unpatched version seems to start
>> >> >> out faster and end slower. I don't know what of make of this.
>> >> >
>> >> > [...]
>> >> >
>> >> >> diff --git a/libavcodec/x86/dsputil_mmx.c b/libavcodec/x86/dsputil_mmx.c
>> >> >> index 2f47f5f..b9679ad 100644
>> >> >> --- a/libavcodec/x86/dsputil_mmx.c
>> >> >> +++ b/libavcodec/x86/dsputil_mmx.c
>> >> >> @@ -28,7 +28,6 @@
>> >> >> ?#include "libavcodec/mpegvideo.h"
>> >> >> ?#include "libavcodec/simple_idct.h"
>> >> >> ?#include "dsputil_mmx.h"
>> >> >> -#include "mmx.h"
>> >> >> ?#include "vp3dsp_mmx.h"
>> >> >> ?#include "vp3dsp_sse2.h"
>> >> >> ?#include "vp6dsp_mmx.h"
>> >> >> @@ -276,19 +275,39 @@ void put_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size
>> >> >> ?static DECLARE_ALIGNED_8(const unsigned char, vector128[8]) =
>> >> >> ? ?{ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 };
>> >> >>
>> >> >> +#define put_signed_pixels_clamped_mmx_half \
>> >> >> + ? ? ? ? ? ?"movq ? (%1), %%mm1 ? ? ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"movq 16(%1), %%mm2 ? ? ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"movq 32(%1), %%mm3 ? ? ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"movq 48(%1), %%mm4 ? ? ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"packsswb ?8(%1), %%mm1 ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"packsswb 24(%1), %%mm2 ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"packsswb 40(%1), %%mm3 ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"packsswb 56(%1), %%mm4 ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"paddb %%mm0, %%mm1 ? ? ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"paddb %%mm0, %%mm2 ? ? ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"paddb %%mm0, %%mm3 ? ? ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"paddb %%mm0, %%mm4 ? ? ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"movq %%mm1, (%0) ? ? ? ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"movq %%mm2, (%0, %2) ? ? ? ? ? ? ? \n\t"\
>> >> >> + ? ? ? ? ? ?"movq %%mm3, (%0, %2, 2) ? ? ? ? ? ?\n\t"\
>> >> >> + ? ? ? ? ? ?"movq %%mm4, (%0, %3) ? ? ? ? ? ? ? \n\t"
>> >> >> +
>> >> >> ?void put_signed_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size)
>> >> >> ?{
>> >> >> - ? ?int i;
>> >> >> -
>> >> >> - ? ?movq_m2r(*vector128, mm1);
>> >> >> - ? ?for (i = 0; i < 8; i++) {
>> >> >> - ? ? ? ?movq_m2r(*(block), mm0);
>> >> >> - ? ? ? ?packsswb_m2r(*(block + 4), mm0);
>> >> >> - ? ? ? ?block += 8;
>> >> >> - ? ? ? ?paddb_r2r(mm1, mm0);
>> >> >> - ? ? ? ?movq_r2m(mm0, *pixels);
>> >> >> - ? ? ? ?pixels += line_size;
>> >> >> - ? ?}
>> >> >> + ? ?const DCTELEM *p = block;
>> >> >> + ? ?uint8_t *pix = pixels;
>> >> >> + ? ?x86_reg line_skip = line_size;
>> >> >> +
>> >> >> + ? ?__asm__ volatile (
>> >> >> + ? ? ? ? ? ?"movq (%3), %%mm0 ? ? ? ? ? ? ? ? ? \n\t"
>> >> >> + ? ? ? ? ? ?"lea (%2, %2, 2), %3 ? ? ? ? ? ? ? ?\n\t"
>> >> >> + ? ? ? ? ? ?put_signed_pixels_clamped_mmx_half
>> >> >> + ? ? ? ? ? ?"add $64, %1 ? ? ? ? ? ? ? ? ? ? ? ?\n\t"
>> >> >> + ? ? ? ? ? ?"lea (%0, %2, 4), %0 ? ? ? ? ? ? ? ?\n\t"
>> >> >> + ? ? ? ? ? ?put_signed_pixels_clamped_mmx_half
>> >> >> + ? ? ? ? ? ?::"r" (pix), "r" (p), "r"(line_skip), "r" (vector128)
>> >> >> + ? ? ? ? ? ?:"memory");
>> >> >
>> >> > you dont need the add $64, this can be done by changing the offsets
>> >> > also %0,%1 and %3 are marked as input, while you change them
>> >> >
>> >>
>> >> Fixed
>> >>
>> >> Do the x87 stack or the mm* registers need to be marked as clobbered?
>> >
>> > strictly yes but we dont do it because it works and it might be faster
>> >
>> >>
>> >> Here is cycle estimation from Valgrind. I find it easier to read:
>> >> ? ? ? ? Ir ? ? ? ? Dr ? ? ? ? Dw ? ? I1mr ? ?D1mr ? ? D1mw ?I2mr ?D2mr ? ?D2mw
>> >> function put_signed_pixels_clamped_mmx:
>> >> before:
>> >> 16,088,784 ?6,033,294 ?2,681,464 ?122,988 ?34,505 ?259,448 ? 991 ? 292 ?27,624
>> >> ? Cycle Estimation = Ir + 10*L1m + 100*L2m = 23,184,894
>> >> after:
>> >> 12,736,954 ?6,033,294 ?2,681,464 ? 64,595 ?33,784 ?258,686 ? 617 ? 294 ?27,622
>> >> ? Cycle Estimation = Ir + 10*L1m + 100*L2m = 19,160,904
>> >
>> > nothing against valgrind but i prefer benchmarks done on real hardware
>> > where its possible because we have more users that run ffmpeg on real
>> > hw than who run it in emulators
>> >
>>
>> Well is there a guide to interpreting those benchmarks? I can't make
>> heads or tails of them.
>
> You can just write a tiny test program that runs a loop with START/STOP_TIMER
> 10000 times and have the inner loop do as many iterations as
> a command line arg says
> then run it with 100 and 101 and look at the benchmark scores.
>
Wouldn't that pretty much guarantee all data being in the cache? That
probably doesn't mimic real world conditions.
--Alex
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