[FFmpeg-devel] [PATCH] Add DPX decoder
Jimmy Christensen
jimmy
Wed May 6 15:35:30 CEST 2009
Best Regards
Jimmy Christensen
Developer
Ghost A/S
----- "Michael Niedermayer" <michaelni at gmx.at> wrote:
| On Wed, May 06, 2009 at 01:56:56PM +0100, Jimmy Christensen wrote:
| [...]
| > |
| > | [...]
| > | > + if(endian == 0x0) {
| > | > + offset = AV_RB32(headerBuffer); headerBuffer += 4;
| > | > + bytestream_get_buffer(&headerBuffer, version, 8);
| headerBuffer +=
| > | 8;
| > | > + // Jump in extra 744 bytes to end in address 744 + 4 + 4 + 8
| =
| > | 760 = 0x2f8
| > | > + headerBuffer += 744;
| > | > + orientation = AV_RB32(headerBuffer); headerBuffer += 4;
| > | > + w = AV_RB32(headerBuffer); headerBuffer += 4;
| > | > + h = AV_RB32(headerBuffer); headerBuffer += 4;
| > | > + } else {
| > | > + offset = AV_RL32(headerBuffer); headerBuffer += 4;
| > | > + bytestream_get_buffer(&headerBuffer, version, 8);
| headerBuffer +=
| > | 8;
| > | > + // Jump in extra 744 bytes to end in address 744 + 4 + 4 + 8
| =
| > | 760 = 0x2f8
| > | > + headerBuffer += 744;
| > | > + orientation = AV_RL32(headerBuffer); headerBuffer += 4;
| > | > + w = AV_RL32(headerBuffer); headerBuffer += 4;
| > | > + h = AV_RL32(headerBuffer); headerBuffer += 4;
| > | > + }
| > |
| > | code duplication
| > |
| >
| > No, one is for big endian numbers, the other is for little endian.
| There are 2 types of DPX files.
|
| you duplicate a flexible endian 32bit reading function
|
How does it work then?
Sorry, I'm very new to ffmpeg and it's my first patch.
|
| >
| > |
| > | > +
| > | > + s->width = w;
| > | > + s->height = h;
| > | > + s->bpp = 32;
| > | > + avctx->pix_fmt = PIX_FMT_RGB32;
| > | > +
| > | > + if(s->picture.data[0])
| > | > + avctx->release_buffer(avctx, &s->picture);
| > | > + if(avcodec_check_dimensions(avctx, w, h))
| > | > + return -1;
| > | > + if(w != avctx->width || h != avctx->height)
| > | > + avcodec_set_dimensions(avctx, w, h);
| > | > + if(avctx->get_buffer(avctx, p) < 0) {
| > | > + av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
| > | > + return -1;
| > | > + }
| > | > +
| > | > + buf += offset;
| > | > +
| > | > + ptr = p->data[0];
| > | > + stride = p->linesize[0];
| > | > +
| > | > + for(x = 0; x < s->height; x++) {
| > | > + uint8_t *dst = ptr;
| > | > + for(y = 0; y < s->width; y++) {
| > | > + rgbBuffer = AV_RB32(buf);
| > | > + memcpy(&rgbField, &rgbBuffer, 4);
| > | > + dst[0] = ((rgbField.R * 256) / 1024);
| > | > + dst[1] = ((rgbField.G * 256) / 1024);
| > | > + dst[2] = ((rgbField.B * 256) / 1024);
| > |
| > | discarding 2 bits in the decoder is unacceptable
| > | also this way of reading is not portable
| > |
| >
| > How so? The last 2 bits are not used, since it's too small for alpha
| channel.
|
| ((rgbField.R * 256) / 1024);
| discards 2 bits
|
You mean converts from 10bit to 8bit? Yes. But didn't know ffmpeg supported 10bit. Any suggestion on how to get the buffer 10bit is much appreciated.
| [...]
| --
| Michael GnuPG fingerprint:
| 9FF2128B147EF6730BADF133611EC787040B0FAB
|
| In fact, the RIAA has been known to suggest that students drop out
| of college or go to community college in order to be able to afford
| settlements. -- The RIAA
|
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