[FFmpeg-devel] [PATCH] add timeout to udp_read
Michael Niedermayer
michaelni
Mon Nov 16 01:18:08 CET 2009
On Mon, Nov 16, 2009 at 01:00:57AM +0100, Stefano Sabatini wrote:
[...]
> Please make more clear this sentence.
Please, more clear this sentance make as well.
>
> > @section While playing
> > Index: ffplay.c
> > ===================================================================
> > --- ffplay.c (revision 20541)
> > +++ ffplay.c (working copy)
> > @@ -1864,9 +1864,16 @@
> > /* since we have only one decoding thread, we can use a global
> > variable instead of a thread local variable */
> > static VideoState *global_video_state;
> > +static int64_t reference_time = 0;
> > +static uint64_t timeout_network = UINT64_MAX;
> >
> > static int decode_interrupt_cb(void)
> > {
> > + if (reference_time && (av_gettime() - reference_time) / 1000 > timeout_network) {
> > + fprintf(stderr, "Timeout for receiving network stream expired after %llu msec\n",
> > + (av_gettime() - reference_time) / 1000);
>
> msec is ambiguous, please specify milliseconds or microseconds.
m is milli, u is micro in ascii, that said ive nothing againt clarifying it
it just doesnt feel ambiguous to me
[...]
--
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
Awnsering whenever a program halts or runs forever is
On a turing machine, in general impossible (turings halting problem).
On any real computer, always possible as a real computer has a finite number
of states N, and will either halt in less than N cycles or never halt.
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