[FFmpeg-devel] How to test libavsequencer/MOD stuff
Stefano Sabatini
stefano.sabatini-lala
Wed Aug 11 12:25:40 CEST 2010
Hi all,
some notes regarding how to test the libavsequencer code and related
programs tools. I'm posting these instructions here so they can be
shared with other potentially interested devs, and also as a form of
self-documentation.
Sebastians git repo:
$ git remote -v
origin http://github.com/BastyCDGS/ffmpeg-soc.git (fetch)
origin http://github.com/BastyCDGS/ffmpeg-soc.git (push)
To clone it just do:
git clone http://github.com/BastyCDGS/ffmpeg-soc.git ffmpeg-lavsequencer.git
This code currently compiles and is updated against a recent version
of SVN FFmpeg.
Basically libavsequencer is a port of TuComposer:
http://forum.cdgs-crew.com/viewforum.php?f=11&sid=e1e2adf72d51ccc6fda3757ed5eebbdb
Since TuComposer is an amiga application, it requires an emulator in
order to be run on a PC, some of these:
uae - http://www.amigaemulator.org/
e-uae - http://www.rcdrummond.net/uae/
winuae - http://www.winuae.net/
uae and e-uae should be available as Debian/Ubuntu packages.
ROMs and TuComposer stuff can be found in:
ftp://mplayer at upload.mplayerhq.hu/incoming/basty
As usual, developer's credentials are required for getting access to
that directory.
Regards.
--
FFmpeg = Fabulous and Funny Mysterious Programmable Egregious Ghost
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