[FFmpeg-devel] [PATCH] Enable proper IPv6 functions on windows
Martin Storsjö
martin
Fri Jan 22 16:40:51 CET 2010
On Fri, 22 Jan 2010, Ronald S. Bultje wrote:
> > + int (WSAAPI *win_getnameinfo)(const struct sockaddr *sa, socklen_t salen,
> > + char *host, DWORD hostlen,
> > + char *serv, DWORD servlen, int flags);
> > + HMODULE ws2mod = GetModuleHandle("ws2_32.dll");
> > + win_getnameinfo = GetProcAddress(ws2mod, "getnameinfo");
> > + if (win_getnameinfo)
> > + return win_getnameinfo(sa, salen, host, hostlen, serv, servlen, flags);
>
> Sorry, I didn't follow the discussion very much...
>
> Shouldn't the function pointer variable (in all functions) not be
> static? Now you load it every time which sounds like a huge
> time-waster to me. Otherwise looks ok to me.
I guess that would be ok, too. Theoretically, it wouldn't be totally
thread safe, but for all practical matters I think it would be ok.
// Martin
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