[FFmpeg-devel] Audio conversion and floating-point codecs
Peter Ross
pross
Tue Jul 6 15:56:26 CEST 2010
On Sat, May 15, 2010 at 08:17:51PM +0100, M?ns Rullg?rd wrote:
> There is a long-standing desire from some to make the floating-point
> decoders output float samples instead of converting to int16
> internally, and I agree with the reasons for this. However, making
> this change hastily will make decoding orders of magnitude slower on
> many CPUs. The reason is that when a decoder outputs float samples,
> the fast asm code for float-to-int conversion is not used.
>
> In order to change the output format of these decoders without
> impacting performance, we must first make a few improvements to the
> avcodec API and to the generic audio format conversion code.
[...]
> - The decoders should output planar audio instead of interleaved for
> multichannel streams. This probably means introducing
> avcodec_decode_audio4() with an AVFrame output.
Q: does it make sense to expand the existing AVFrame structure, or
define a new struct specific to audio?
#define FF_MAX_CHANNELS 8
struct AVAudioFrame {
uint16_t *data[FF_MAX_CHANNELS];
};
-- Peter
(A907 E02F A6E5 0CD2 34CD 20D2 6760 79C5 AC40 DD6B)
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