[FFmpeg-devel] [PATCH] Move av_parse_frame_size() and av_parse_frame_rate() from libavcodec to libavcore
Stefano Sabatini
stefano.sabatini-lala
Sat Jul 24 13:36:28 CEST 2010
On date Saturday 2010-07-24 04:18:22 +0200, Michael Niedermayer encoded:
> On Fri, Jul 23, 2010 at 12:57:15PM +0200, Stefano Sabatini wrote:
> [...]
> > +
> > +int av_parse_video_frame_rate(AVRational *frame_rate, const char *arg)
> > +{
> > + int i;
> > + int n = FF_ARRAY_ELEMS(video_frame_rate_abbrs);
> > + char* cp;
> > +
> > + /* First, we check our abbreviation table */
> > + for (i = 0; i < n; ++i)
> > + if (!strcmp(video_frame_rate_abbrs[i].abbr, arg)) {
>
> > + frame_rate->num = video_frame_rate_abbrs[i].rate_num;
> > + frame_rate->den = video_frame_rate_abbrs[i].rate_den;
>
> video_frame_rate_abbrs should contain AVRationals
> and i wonder if it would be simpler if both functions accepted AVRational
A size is not a rational, also I'm not sure the following is legal:
{ "pal", (AVRational) {1, 25} },
> > + return 0;
> > + }
> > +
> > + /* Then, we try to parse it as fraction */
> > + cp = strchr(arg, '/');
> > + if (!cp)
> > + cp = strchr(arg, ':');
> > + if (cp) {
> > + char* cpp;
> > + frame_rate->num = strtol(arg, &cpp, 10);
> > + if (cpp != arg || cpp == cp)
> > + frame_rate->den = strtol(cp+1, &cpp, 10);
> > + else
> > + frame_rate->num = 0;
>
> indention
> {}
> yes they are seperate from moving it of course ...
> still i think you could try patcheck and fix the things
>
>
> > + }
> [...]
> > +
> > +/**
> > + * Parse str and put in width_ptr and height_ptr the detected values.
> > + *
> > + * @return 0 in case of a successful parsing, a negative value otherwise
>
> this is unflexible for public abi
> because it just says we will never return a value >0
> doing so would break abi
> if you say <0 is error >= 0 is no error then additional information could be
> returned in the future without breaking abi/api
These comments are all unrelated to the proposed change, I'll fix them
with other patches but after this patch is applied.
Regards.
--
FFmpeg = Frenzy & Fierce Most Proud Ecumenical Game
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