[FFmpeg-devel] [PATCH] Screen frame grabbing for Win32 platform (bump)
Frank Barchard
fbarchard
Wed Mar 24 13:16:16 CET 2010
On Wed, Mar 24, 2010 at 2:43 AM, Christophe Gisquet <
christophe.gisquet at gmail.com> wrote:
> 2010/3/24 Frank Barchard <fbarchard at google.com>:
> > Functionality wise, its my understanding that GDI capture wont work on
> D3D,
> > or overlays (ie mplayer)?
>
> Not sure for D3D (is there a difference with the Vista aero-themed
> windows, with which GDI works?) but I've already seen overlays not
> working. However, I will confirm this later by actual tests.
>
I think its more to do with directx 9 vs directx 10. 10 virtualizes the
hardware. so gdi might work?
But dx9 full screen games bypass gdi
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