[FFmpeg-devel] [PATCH] swscale: round on planar2x C code
Måns Rullgård
mans
Sun Sep 12 13:11:15 CEST 2010
Michael Niedermayer <michaelni at gmx.at> writes:
> On Sun, Sep 12, 2010 at 10:30:18AM +0100, M?ns Rullg?rd wrote:
>> Ramiro Polla <ramiro.polla at gmail.com> writes:
>>
>> > Hi,
>> >
>> > The C and MMX2/3dnow code differ in planar2x due to pavgb's rounding.
>> > Attached patch makes the output similar.
>> >
>> > I couldn't measure any speed difference. gcc ends up using "leal
>> > 3(xxx)" instead of "leal (xxx)" which doesn't seem to have a speed
>> > penalty.
>>
>> What it does on x86 is irrelevant since the mmx code will always be
>> used in practice.
>
> no, the C code is used for the right border on mmx chips when the
> width is not a multiple of 8 and the C code
> used for that must round the same way as mmx.
That C code doesn't have to be the same as the reference.
>> > Otherwise we could put the MMX2/3dnow code under some if(flags &bitexact).
>> >
>> > Ramiro Polla
>> >
>> > Index: rgb2rgb_template.c
>> > ===================================================================
>> > --- rgb2rgb_template.c (revision 32166)
>> > +++ rgb2rgb_template.c (working copy)
>> > @@ -1820,10 +1820,10 @@ static inline void RENAME(planar2x)(const uint8_t
>> > dst[dstStride]= ( src[0] + 3*src[srcStride])>>2;
>> >
>> > for (x=mmxSize-1; x<srcWidth-1; x++) {
>> > - dst[2*x +1]= (3*src[x+0] + src[x+srcStride+1])>>2;
>> > - dst[2*x+dstStride+2]= ( src[x+0] + 3*src[x+srcStride+1])>>2;
>> > - dst[2*x+dstStride+1]= ( src[x+1] + 3*src[x+srcStride ])>>2;
>> > - dst[2*x +2]= (3*src[x+1] + src[x+srcStride ])>>2;
>> > + dst[2*x +1]= ((3*src[x+0] + src[x+srcStride+1])+3)>>2;
>> > + dst[2*x+dstStride+2]= (( src[x+0] + 3*src[x+srcStride+1])+3)>>2;
>> > + dst[2*x+dstStride+1]= (( src[x+1] + 3*src[x+srcStride ])+3)>>2;
>> > + dst[2*x +2]= ((3*src[x+1] + src[x+srcStride ])+3)>>2;
>>
>> WTF +3? Does mmx round like that? Most other CPUs with a rounding
>> average instruction do +4.
I obviously meant +2.
More generally, they do a rounding shift as (x + (1 << s-1)) >> s.
>> IMO the C version should be easily implemented exactly on the
>> majority of systems, not bow to the quirks of intel.
>
> The most widespread cpu architecture our users use cannot be ignored even if
> there was a problem but iam not seeing one atm, other SIMD systems are quite
> likely to round like mmx
I'm telling you they do not.
> so it makes sense to consider to change C to it too. if you know of
> some cpu architecture that cant handle that way of rounding you
> should tell us
I just did: all except x86.
> so we can consider that in the decisson of what to do with the c
> code.
Which you are refusing to do.
--
M?ns Rullg?rd
mans at mansr.com
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