[FFmpeg-devel] [PATCH] ffplay: move output_picture() code to queue_picture()
Stefano Sabatini
stefano.sabatini-lala at poste.it
Fri Apr 22 12:04:40 CEST 2011
Remove output_picture() function, and move its code queue_picture().
Simplify code path.
Signed-off-by: Stefano Sabatini <stefano.sabatini-lala at poste.it>
---
ffplay.c | 59 +++++++++++++++++++++++------------------------------------
1 files changed, 23 insertions(+), 36 deletions(-)
diff --git a/ffplay.c b/ffplay.c
index fc349f9..5c2971f 100644
--- a/ffplay.c
+++ b/ffplay.c
@@ -1359,13 +1359,30 @@ static void alloc_picture(void *opaque)
SDL_UnlockMutex(is->pictq_mutex);
}
-/**
- *
- * @param pts the dts of the pkt / pts of the frame and guessed if not known
- */
-static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, int64_t pos)
+static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_t pos)
{
VideoPicture *vp;
+ double frame_delay, pts = pts1;
+
+ /* compute the exact PTS for the picture if it is omitted in the stream
+ * pts1 is the dts of the pkt / pts of the frame */
+ if (pts != 0) {
+ /* update video clock with pts, if present */
+ is->video_clock = pts;
+ } else {
+ pts = is->video_clock;
+ }
+ /* update video clock for next frame */
+ frame_delay = av_q2d(is->video_st->codec->time_base);
+ /* for MPEG2, the frame can be repeated, so we update the
+ clock accordingly */
+ frame_delay += src_frame->repeat_pict * (frame_delay * 0.5);
+ is->video_clock += frame_delay;
+
+#if defined(DEBUG_SYNC) && 0
+ printf("frame_type=%c clock=%0.3f pts=%0.3f\n",
+ av_get_pict_type_char(src_frame->pict_type), pts, pts1);
+#endif
/* wait until we have space to put a new picture */
SDL_LockMutex(is->pictq_mutex);
@@ -1469,36 +1486,6 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, int64_t
return 0;
}
-/**
- * compute the exact PTS for the picture if it is omitted in the stream
- * @param pts1 the dts of the pkt / pts of the frame
- */
-static int output_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_t pos)
-{
- double frame_delay, pts;
-
- pts = pts1;
-
- if (pts != 0) {
- /* update video clock with pts, if present */
- is->video_clock = pts;
- } else {
- pts = is->video_clock;
- }
- /* update video clock for next frame */
- frame_delay = av_q2d(is->video_st->codec->time_base);
- /* for MPEG2, the frame can be repeated, so we update the
- clock accordingly */
- frame_delay += src_frame->repeat_pict * (frame_delay * 0.5);
- is->video_clock += frame_delay;
-
-#if defined(DEBUG_SYNC) && 0
- printf("frame_type=%c clock=%0.3f pts=%0.3f\n",
- av_get_pict_type_char(src_frame->pict_type), pts, pts1);
-#endif
- return queue_picture(is, src_frame, pts, pos);
-}
-
static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacket *pkt)
{
int len1, got_picture, i;
@@ -1853,7 +1840,7 @@ static int video_thread(void *arg)
pts = pts_int*av_q2d(is->video_st->time_base);
- ret = output_picture(is, frame, pts, pos);
+ ret = queue_picture(is, frame, pts, pos);
#if !CONFIG_AVFILTER
av_free_packet(&pkt);
#endif
--
1.7.2.3
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