[FFmpeg-devel] [PATCH] Use LCG to generate random data for dither instead of CPU-intesive LFG.
Michael Niedermayer
michaelni at gmx.at
Mon Apr 25 21:13:17 CEST 2011
On Mon, Apr 25, 2011 at 08:42:21PM +0200, Reimar Döffinger wrote:
> I am not able to hear any difference.
> Differences in FATE tests:
> AC3:
> stddev: 4.91 PSNR: 82.50 MAXDIFF: 55 bytes: 804864/ 804864
> stddev: 0.28 PSNR:107.16 MAXDIFF: 2 bytes: 1032192/ 1032192
>
> EAC3:
> stddev: 20.26 PSNR: 70.20 MAXDIFF: 1054 bytes: 884736/ 884736
> stddev: 13.27 PSNR: 73.87 MAXDIFF: 215 bytes: 2998272/ 2998272
> stddev: 5.93 PSNR: 80.87 MAXDIFF: 100 bytes: 804864/ 804864
> (no difference in fourth test)
> ---
> libavcodec/ac3dec.c | 9 +++++----
> libavcodec/ac3dec.h | 2 +-
> libavcodec/eac3dec.c | 6 ++++--
> 3 files changed, 10 insertions(+), 7 deletions(-)
ok, i dont understand why an LFG was used to begin with
i also assume you didnt pick the numbers randomly but used standard
constants
[...]
--
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
In fact, the RIAA has been known to suggest that students drop out
of college or go to community college in order to be able to afford
settlements. -- The RIAA
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