[FFmpeg-devel] [PATCH 02/16] vmdaudio: remove duplicated code by merging mono and stereo decoding.
Reimar Döffinger
Reimar.Doeffinger
Tue Feb 22 20:23:20 CET 2011
On Tue, Feb 22, 2011 at 02:05:21PM -0500, Justin Ruggles wrote:
> ---
> libavcodec/vmdav.c | 23 +----------------------
> 1 files changed, 1 insertions(+), 22 deletions(-)
>
> diff --git a/libavcodec/vmdav.c b/libavcodec/vmdav.c
> index c7f99db..cbe530d 100644
> --- a/libavcodec/vmdav.c
> +++ b/libavcodec/vmdav.c
> @@ -475,19 +475,16 @@ static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data,
> static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
> const uint8_t *buf, int silence, int data_size)
> {
> - int bytes_decoded = 0;
> int i;
>
> // if (silence)
> // av_log(s->avctx, AV_LOG_INFO, "silent block!\n");
> - if (s->channels == 2) {
>
> - /* stereo handling */
> if (silence) {
> memset(data, 0, data_size * 2);
> } else {
> if (s->bits == 16)
> - vmdaudio_decode_audio(s, data, buf, data_size, 1);
> + vmdaudio_decode_audio(s, data, buf, data_size, s->channels == 2);
> else {
> /* copy the data but convert it to signed */
> for (i = 0; i < data_size; i++){
> @@ -496,24 +493,6 @@ static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
> }
> }
> }
> - } else {
> - bytes_decoded = data_size * 2;
> -
> - /* mono handling */
> - if (silence) {
> - memset(data, 0, data_size * 2);
> - } else {
> - if (s->bits == 16) {
> - vmdaudio_decode_audio(s, data, buf, data_size, 0);
> - } else {
> - /* copy the data but convert it to signed */
> - for (i = 0; i < data_size; i++){
> - *data++ = buf[i] + 0x80;
> - *data++ = buf[i] + 0x80;
> - }
> - }
> - }
> - }
I don't really think it matters, but if vmdaudio_decode_audio gets inlined it is possible
that the previous code would be significantly faster.
More information about the ffmpeg-devel
mailing list