[FFmpeg-devel] [PATCH 1/3] Check for missing reference frames in bink decoder.
Michael Niedermayer
michaelni at gmx.at
Tue Sep 27 03:49:42 CEST 2011
On Tue, Sep 27, 2011 at 01:02:15AM +0200, fenrir at elivagar.org wrote:
> From: Laurent Aimar <fenrir at videolan.org>
>
> ---
> libavcodec/bink.c | 16 ++++++++++++++++
> 1 files changed, 16 insertions(+), 0 deletions(-)
>
> diff --git a/libavcodec/bink.c b/libavcodec/bink.c
> index e137312..045cd46 100644
> --- a/libavcodec/bink.c
> +++ b/libavcodec/bink.c
> @@ -992,6 +992,10 @@ static int bink_decode_plane(BinkContext *c, GetBitContext *gb, int plane_idx,
> }
> switch (blk) {
> case SKIP_BLOCK:
> + if (!c->last.data[0]) {
> + av_log(c->avctx, AV_LOG_ERROR, "Missing reference frame\n");
> + return -1;
> + }
> c->dsp.put_pixels_tab[1][0](dst, prev, stride, 8);
> break;
> case SCALED_BLOCK:
> @@ -1055,6 +1059,10 @@ static int bink_decode_plane(BinkContext *c, GetBitContext *gb, int plane_idx,
> prev += 8;
> break;
> case MOTION_BLOCK:
> + if (!c->last.data[0]) {
> + av_log(c->avctx, AV_LOG_ERROR, "Missing reference frame\n");
> + return -1;
> + }
> xoff = get_value(c, BINK_SRC_X_OFF);
> yoff = get_value(c, BINK_SRC_Y_OFF);
> ref = prev + xoff + yoff * stride;
I think its better to skip the block and continue instead of aborting
This would allow partially decoding the frame unless i miss something
Another, maybe easier alternative would be allocating a dummy frame
or asigning the current frame to last*
[...]
--
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
it is not once nor twice but times without number that the same ideas make
their appearance in the world. -- Aristotle
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