[FFmpeg-devel] [PATCH 3/3] cllc: Implement ARGB support
Derek Buitenhuis
derek.buitenhuis at gmail.com
Fri Aug 10 19:07:11 CEST 2012
Signed-off-by: Derek Buitenhuis <derek.buitenhuis at gmail.com>
---
libavcodec/cllc.c | 133 +++++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 133 insertions(+)
diff --git a/libavcodec/cllc.c b/libavcodec/cllc.c
index ddf64f2..ba23dae 100644
--- a/libavcodec/cllc.c
+++ b/libavcodec/cllc.c
@@ -74,6 +74,80 @@ static int read_code_table(CLLCContext *ctx, GetBitContext *gb, VLC *vlc)
codes, 2, 2, symbols, 1, 1, 0);
}
+/*
+ * Unlike the RGB24 read/restore, which reads in a component at a time,
+ * ARGB read/restore reads in ARGB quads.
+ */
+static int read_argb_line(CLLCContext *ctx, GetBitContext *gb, int *top_left,
+ VLC *vlc, uint8_t *outbuf)
+{
+ uint8_t *dst;
+ int pred[4];
+ int code;
+ int i;
+
+ OPEN_READER(bits, gb);
+
+ dst = outbuf;
+ pred[0] = top_left[0];
+ pred[1] = top_left[1];
+ pred[2] = top_left[2];
+ pred[3] = top_left[3];
+
+ for (i = 0; i < ctx->avctx->width; i++) {
+ /* Always get the alpha component */
+ UPDATE_CACHE(bits, gb);
+ GET_VLC(code, bits, gb, vlc[0].table, 7, 2);
+
+ pred[0] += code;
+ dst[0] = pred[0];
+
+ /* Skip the components if they are entirely transparent */
+ if (dst[0]) {
+ /* Red */
+ UPDATE_CACHE(bits, gb);
+ GET_VLC(code, bits, gb, vlc[1].table, 7, 2);
+
+ pred[1] += code;
+ dst[1] = pred[1];
+
+ /* Green */
+ UPDATE_CACHE(bits, gb);
+ GET_VLC(code, bits, gb, vlc[2].table, 7, 2);
+
+ pred[2] += code;
+ dst[2] = pred[2];
+
+ /* Blue */
+ UPDATE_CACHE(bits, gb);
+ GET_VLC(code, bits, gb, vlc[3].table, 7, 2);
+
+ pred[3] += code;
+ dst[3] = pred[3];
+ } else {
+ dst[1] = 0;
+ dst[2] = 0;
+ dst[3] = 0;
+ }
+
+ dst += 4;
+ }
+
+ CLOSE_READER(bits, gb);
+
+ dst -= 4 * ctx->avctx->width;
+ top_left[0] = dst[0];
+
+ /* Only stash components if they are not transparent */
+ if (top_left[0]) {
+ top_left[1] = dst[1];
+ top_left[2] = dst[2];
+ top_left[3] = dst[3];
+ }
+
+ return 0;
+}
+
static int read_rgb24_component_line(CLLCContext *ctx, GetBitContext *gb,
int *top_left, VLC *vlc, uint8_t *outbuf)
{
@@ -104,6 +178,50 @@ static int read_rgb24_component_line(CLLCContext *ctx, GetBitContext *gb,
return 0;
}
+static int decode_argb_frame(CLLCContext *ctx, GetBitContext *gb, AVFrame *pic)
+{
+ AVCodecContext *avctx = ctx->avctx;
+ uint8_t *dst;
+ int pred[4];
+ int ret;
+ int i, j;
+ VLC vlc[4];
+
+ pred[0] = 0;
+ pred[1] = 0x80;
+ pred[2] = 0x80;
+ pred[3] = 0x80;
+
+ dst = pic->data[0];
+
+ skip_bits(gb, 16);
+
+ /* Read in code table for each plane */
+ for (i = 0; i < 4; i++) {
+ ret = read_code_table(ctx, gb, &vlc[i]);
+ if (ret < 0) {
+ for (j = 0; j <= i; j++)
+ ff_free_vlc(&vlc[j]);
+
+ av_log(ctx->avctx, AV_LOG_ERROR,
+ "Could not read code table %d.\n", i);
+ return ret;
+ }
+ }
+
+ /* Read in and restore every line */
+ for (i = 0; i < avctx->height; i++) {
+ read_argb_line(ctx, gb, pred, vlc, dst);
+
+ dst += pic->linesize[0];
+ }
+
+ for (i = 0; i < 4; i++)
+ ff_free_vlc(&vlc[i]);
+
+ return 0;
+}
+
static int decode_rgb24_frame(CLLCContext *ctx, GetBitContext *gb, AVFrame *pic)
{
AVCodecContext *avctx = ctx->avctx;
@@ -228,6 +346,21 @@ static int cllc_decode_frame(AVCodecContext *avctx, void *data,
av_log(avctx, AV_LOG_ERROR,
"Coding type 2 (RGBQ) is unsupported, please send a sample!\n");
return AVERROR_INVALIDDATA;
+ case 3:
+ avctx->pix_fmt = PIX_FMT_ARGB;
+ avctx->bits_per_raw_sample = 8;
+
+ ret = avctx->get_buffer(avctx, pic);
+ if (ret < 0) {
+ av_log(avctx, AV_LOG_ERROR, "Could not allocate buffer.\n");
+ return ret;
+ }
+
+ ret = decode_argb_frame(ctx, &gb, pic);
+ if (ret < 0)
+ return ret;
+
+ break;
default:
av_log(avctx, AV_LOG_ERROR, "Unknown coding type: %d.\n", coding_type);
return AVERROR_INVALIDDATA;
--
1.7.9.5
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