[FFmpeg-devel] [PATCH] ffplay: avoid SDL_atoi()
Stefano Sabatini
stefasab at gmail.com
Sat Aug 11 10:55:53 CEST 2012
On date Friday 2012-08-10 16:04:59 +0200, Michael Niedermayer encoded:
> It appears this function is not available everywhere
> Should fix Ticket1525
>
> Signed-off-by: Michael Niedermayer <michaelni at gmx.at>
> ---
> ffplay.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/ffplay.c b/ffplay.c
> index 598ce74..282d56f 100644
> --- a/ffplay.c
> +++ b/ffplay.c
> @@ -2098,7 +2098,7 @@ static int audio_open(void *opaque, int64_t wanted_channel_layout, int wanted_nb
>
> env = SDL_getenv("SDL_AUDIO_CHANNELS");
> if (env) {
> - wanted_nb_channels = SDL_atoi(env);
> + wanted_nb_channels = atoi(env);
Looks good to me (I wonder why SDL_atoi() was used in the first
place).
--
FFmpeg = Faithless and Fundamentalist Mystic Prodigious Evanescent Gospel
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