[FFmpeg-devel] [PATCH] ffplay: avoid SDL_atoi()

Stefano Sabatini stefasab at gmail.com
Sat Aug 11 10:55:53 CEST 2012


On date Friday 2012-08-10 16:04:59 +0200, Michael Niedermayer encoded:
> It appears this function is not available everywhere
> Should fix Ticket1525
> 
> Signed-off-by: Michael Niedermayer <michaelni at gmx.at>
> ---
>  ffplay.c |    2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/ffplay.c b/ffplay.c
> index 598ce74..282d56f 100644
> --- a/ffplay.c
> +++ b/ffplay.c
> @@ -2098,7 +2098,7 @@ static int audio_open(void *opaque, int64_t wanted_channel_layout, int wanted_nb
>  
>      env = SDL_getenv("SDL_AUDIO_CHANNELS");
>      if (env) {
> -        wanted_nb_channels = SDL_atoi(env);
> +        wanted_nb_channels = atoi(env);

Looks good to me (I wonder why SDL_atoi() was used in the first
place).
-- 
FFmpeg = Faithless and Fundamentalist Mystic Prodigious Evanescent Gospel


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