[FFmpeg-devel] [PATCH] ffplay: reque attached pictures on channel changes.
Marton Balint
cus at passwd.hu
Wed Aug 15 22:59:16 CEST 2012
On Wed, 15 Aug 2012, Michael Niedermayer wrote:
> Fixes Ticket1473
>
> Signed-off-by: Michael Niedermayer <michaelni at gmx.at>
> ---
> ffplay.c | 6 ++++++
> 1 file changed, 6 insertions(+)
>
> diff --git a/ffplay.c b/ffplay.c
> index 282d56f..a04a5b3 100644
> --- a/ffplay.c
> +++ b/ffplay.c
> @@ -141,6 +141,7 @@ typedef struct VideoState {
> int force_refresh;
> int paused;
> int last_paused;
> + int que_attachments_req;
> int seek_req;
> int seek_flags;
> int64_t seek_pos;
> @@ -2503,6 +2504,10 @@ static int read_thread(void *arg)
> is->seek_req = 0;
> eof = 0;
> }
> + if (is->que_attachments_req) {
> + avformat_queue_attached_pictures(ic);
> + is->que_attachments_req = 0;
> + }
>
> /* if the queue are full, no need to read more */
> if (!infinite_buffer &&
> @@ -2680,6 +2685,7 @@ static void stream_cycle_channel(VideoState *is, int codec_type)
> the_end:
> stream_component_close(is, old_index);
> stream_component_open(is, stream_index);
> + is->que_attachments_req = 1;
Is there a reason to set this when codec_type != AVMEDIA_TYPE_VIDEO ?
Otherwise LGTM.
Thanks,
Marton
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