[FFmpeg-devel] [PATCH] Fix SSE code to not use SSE2.
Jason Garrett-Glaser
jason at x264.com
Tue Mar 6 22:49:49 CET 2012
On Tue, Mar 6, 2012 at 1:11 PM, Reimar Döffinger
<Reimar.Doeffinger at gmx.de> wrote:
> movq from SSE register _to_ memory is an SSE2 instruction.
> Use the SSE movlps function instead that does the same thing.
>
> Signed-off-by: Reimar Döffinger <Reimar.Doeffinger at gmx.de>
> ---
> libavcodec/x86/sbrdsp.asm | 2 +-
> 1 files changed, 1 insertions(+), 1 deletions(-)
>
> diff --git a/libavcodec/x86/sbrdsp.asm b/libavcodec/x86/sbrdsp.asm
> index c165c52..c3b559b 100644
> --- a/libavcodec/x86/sbrdsp.asm
> +++ b/libavcodec/x86/sbrdsp.asm
> @@ -104,7 +104,7 @@ cglobal sbr_hf_g_filt, 5, 6, 5
> movq m2, [r1]
> punpckldq m0, m0
These look pretty SSE2 to me, too.
Jason
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