[FFmpeg-devel] [PATCH 1/2] ffplay: reset audio_pkt_temp when opening audio
Marton Balint
cus at passwd.hu
Mon Mar 19 23:49:15 CET 2012
Otherwise we may use the remaining data of the last packet from the previous
audio stream. Fixes bug #951.
Signed-off-by: Marton Balint <cus at passwd.hu>
---
ffplay.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/ffplay.c b/ffplay.c
index e831f83..8a5818f 100644
--- a/ffplay.c
+++ b/ffplay.c
@@ -2253,6 +2253,7 @@ static int stream_component_open(VideoState *is, int stream_index)
avctx->flags |= CODEC_FLAG_EMU_EDGE;
if (avctx->codec_type == AVMEDIA_TYPE_AUDIO) {
+ memset(&is->audio_pkt_temp, 0, sizeof(is->audio_pkt_temp));
env = SDL_getenv("SDL_AUDIO_CHANNELS");
if (env)
wanted_channel_layout = av_get_default_channel_layout(SDL_atoi(env));
--
1.7.3.4
More information about the ffmpeg-devel
mailing list