[FFmpeg-devel] [PATCH 4/6] pp: move optim templating config to template itself.
Clément Bœsch
ubitux at gmail.com
Thu Nov 15 22:24:54 CET 2012
On Thu, Nov 15, 2012 at 01:10:51AM +0100, Michael Niedermayer wrote:
> On Wed, Nov 14, 2012 at 11:29:58PM +0100, Clément Bœsch wrote:
[...]
> > +#ifdef COMPILE_ALTIVEC
> > +# define COMPILE_ALTIVEC 1
>
> this looks wrong
>
Oups, indeed, will fix.
>
> > +# define RENAME(a) a ## _altivec
> > +#else
> > +# define COMPILE_ALTIVEC 0
> > +#endif
> > +
> > +#ifdef COMPILE_MMX
> > +# define RENAME(a) a ## _MMX
> > +#else
> > +# define COMPILE_MMX 0
> > +#endif
> > +
> > +#ifdef COMPILE_MMXEXT
> > +# undef COMPILE_MMX
> > +# define COMPILE_MMX 1
> > +# define RENAME(a) a ## _MMX2
> > +#else
> > +# define COMPILE_MMXEXT 0
> > +#endif
> > +
> > +#ifdef COMPILE_3DNOW
> > +# undef COMPILE_MMX
> > +# define COMPILE_MMX 1
> > +# define RENAME(a) a ## _3DNow
> > +#else
> > +# define COMPILE_3DNOW 0
> > +#endif
> > +
> > #undef REAL_PAVGB
> > #undef PAVGB
> > #undef PMINUB
> > #undef PMAXUB
> >
> > -#if HAVE_MMXEXT_INLINE
> > +#if COMPILE_MMXEXT
> > #define REAL_PAVGB(a,b) "pavgb " #a ", " #b " \n\t"
> > -#elif HAVE_AMD3DNOW_INLINE
> > +#elif COMPILE_3DNOW
> > #define REAL_PAVGB(a,b) "pavgusb " #a ", " #b " \n\t"
> > #endif
> > #define PAVGB(a,b) REAL_PAVGB(a,b)
> >
> > -#if HAVE_MMXEXT_INLINE
> > +#if COMPILE_MMXEXT
> > #define PMINUB(a,b,t) "pminub " #a ", " #b " \n\t"
> > -#elif HAVE_MMX_INLINE
> > +#elif COMPILE_MMX
> > #define PMINUB(b,a,t) \
> > "movq " #a ", " #t " \n\t"\
> > "psubusb " #b ", " #t " \n\t"\
> > "psubb " #t ", " #a " \n\t"
> > #endif
> >
> > -#if HAVE_MMXEXT_INLINE
> > +#if COMPILE_MMXEXT
> > #define PMAXUB(a,b) "pmaxub " #a ", " #b " \n\t"
> > -#elif HAVE_MMX_INLINE
> > +#elif COMPILE_MMX
> > #define PMAXUB(a,b) \
> > "psubusb " #a ", " #b " \n\t"\
> > "paddb " #a ", " #b " \n\t"
> > #endif
> >
> > //FIXME? |255-0| = 1 (should not be a problem ...)
> > -#if HAVE_MMX_INLINE
> > +#if COMPILE_MMX
>
> These changes dont feel correct
> For the template in its instance of compilation the question is
> do i HAVE MMX/MMX2/3dnow/SSE on the target i get compiled for
>
> or to say it differently
> one could compile for MMX2 but not MMX in this case COMPILE_MMX2
> would be set but not MMX. Yet the template should have its define
> for MMX+MMX2 set. Aka i get COMPILED for MMX2 and HAVE MMX+MMX2
>
I don't understand: isn't the original code adding a MMX "dependency" in
the MMX2 templating mode? Reading this:
//MMX versions
#ifdef COMPILE_MMX
#undef RENAME
#undef HAVE_MMX_INLINE
#define HAVE_MMX_INLINE 1
#define RENAME(a) a ## _MMX
#include "postprocess_template.c"
#endif
//MMX2 versions
#ifdef COMPILE_MMX2
#undef RENAME
#undef HAVE_MMX_INLINE
#undef HAVE_MMXEXT_INLINE
#define HAVE_MMX_INLINE 1
#define HAVE_MMXEXT_INLINE 1
#define RENAME(a) a ## _MMX2
#include "postprocess_template.c"
#endif
...I assumed MMX2 template couldn't work with MMX disabled, so I kept that
logic.
> If you use COMPILE_* for this then COMPILE_* has a different semantic
> meaning inside and outside of teh template, this appears bad to me.
>
Indeed, the dependency logic is moved to the template itself. So if you
request a "MMX2 compile" it will indeed compile MMX as well. If it's not
a technical issue but only a semantic one, I don't mind renaming
"COMPILE_" to "TEMPLATE_" (or any other suggestion). I just wanted to
avoid overriding the HAVE_* flags.
--
Clément B.
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