[FFmpeg-devel] [PATCH] doc/platform: Update to reflect current MSVC build situation

Stefano Sabatini stefasab at gmail.com
Mon Nov 25 19:27:41 CET 2013


On date Monday 2013-11-25 13:49:04 +0000, Derek Buitenhuis encoded:
> Also update the C99 converter URL, since it uses GitHub Releases
> to host the binaries now.
> 
> Signed-off-by: Derek Buitenhuis <derek.buitenhuis at gmail.com>
> ---
>  doc/platform.texi | 26 ++++++++++++++++----------
>  1 file changed, 16 insertions(+), 10 deletions(-)
> 
> diff --git a/doc/platform.texi b/doc/platform.texi
> index 6d01e0e..fa3de98 100644
> --- a/doc/platform.texi
> +++ b/doc/platform.texi
> @@ -108,14 +108,16 @@ libavformat) as DLLs.
>  
>  @section Microsoft Visual C++ or Intel C++ Compiler for Windows
>  
> -FFmpeg can be built with MSVC or ICL using a C99-to-C89 conversion utility and
> -wrapper. For ICL, only the wrapper is used, since ICL supports C99.

> +FFmpeg can be built with MSVC 2012 or eealier using a C99-to-C89 conversion utility

eealier

> +and wrapper, or with MSVC 2013 and ICL natively.
>  
>  You will need the following prerequisites:
>  
>  @itemize

> - at item @uref{http://download.videolan.org/pub/contrib/c99-to-c89/, C99-to-C89 Converter & Wrapper}
> + at item @uref{https://github.com/libav/c99-to-c89/, C99-to-C89 Converter & Wrapper}
> +(if using MSVC 2012 or earlier)

unrelated?

>  @item @uref{http://code.google.com/p/msinttypes/, msinttypes}
> +(if using MSVC 2012 or earlier)
>  @item @uref{http://www.mingw.org/, MSYS}
>  @item @uref{http://yasm.tortall.net/, YASM}
>  @item @uref{http://gnuwin32.sourceforge.net/packages/bc.htm, bc for Windows} if
> @@ -125,14 +127,16 @@ you want to run @uref{fate.html, FATE}.
>  To set up a proper environment in MSYS, you need to run @code{msys.bat} from
>  the Visual Studio or Intel Compiler command prompt.
>  
> -Place @code{makedef}, @code{c99wrap.exe}, @code{c99conv.exe}, and @code{yasm.exe}
> -somewhere in your @code{PATH}.
> +Place @code{yasm.exe} somewhere in your @code{PATH}. If using MSVC 2012 or
> +earlier, place @code{c99wrap.exe} and @code{c99conv.exe} somewhere in your
> + at code{PATH} as well.
>  
> -Next, make sure @code{inttypes.h} and any other headers and libs you want to use
> -are located in a spot that the compiler can see. Do so by modifying the @code{LIB}
> -and @code{INCLUDE} environment variables to include the @strong{Windows} paths to
> -these directories. Alternatively, you can try and use the
> - at code{--extra-cflags}/@code{--extra-ldflags} configure options.
> +Next, make sure any other headers and libs you want to use, such a zlib, are
> +located in a spot that the compiler can see. Do so by modifying the @code{LIB}
> +and @code{INCLUDE} environment variables to include the @strong{Windows-style}
> +paths to these directories. Alternatively, you can try and use the
> + at code{--extra-cflags}/@code{--extra-ldflags} configure options. If using MSVC
> +2012 or earlier, place @code{inttypes.h} somewhere the compiler can see too.

LGTM otherwise.
-- 
FFmpeg = Freak Fundamentalist Maxi Peaceful Emblematic Gadget


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