[FFmpeg-devel] Fix OpenGL device compilation with Windows

Matt Oliver protogonoi at gmail.com
Tue Apr 15 09:32:57 CEST 2014


Currently opengl_enc.c does not compile when using the Windows gl.h
headers. This is because the windows.h header needs to be included before
the gl.h include and not after (as it currently is). Attached is a fix.
-------------- next part --------------
A non-text attachment was scrubbed...
Name: Fix-OpenGL-device-compilation-with-msvc-gl.h.patch
Type: application/octet-stream
Size: 802 bytes
Desc: not available
URL: <http://ffmpeg.org/pipermail/ffmpeg-devel/attachments/20140415/bd20222b/attachment.obj>


More information about the ffmpeg-devel mailing list