[FFmpeg-devel] [PATCH 1/5] avutil: add pixelutils API
James Almer
jamrial at gmail.com
Sat Aug 2 21:29:39 CEST 2014
On 02/08/14 3:20 PM, Clément Bœsch wrote:
> + psrlq m0, m6, 32
> + paddw m6, m0
> + psrlq m0, m6, 16
> + paddw m6, m0
> + movd eax, m6
> + movzx eax, ax
You could use the HADDW macro here.
> +;-------------------------------------------------------------------------------
> +; int ff_pixelutils_sad_8x8_mmxext(const uint8_t *src1, ptrdiff_t stride1,
> +; const uint8_t *src2, ptrdiff_t stride2);
> +;-------------------------------------------------------------------------------
> +INIT_MMX mmxext
> +cglobal pixelutils_sad_8x8, 4,4,0, src1, stride1, src2, stride2
> + pxor m2, m2
> +%rep 4
> + mova m0, [src1q]
> + mova m1, [src1q + stride1q]
> + psadbw m0, [src2q]
> + psadbw m1, [src2q + stride2q]
> + paddw m2, m0
> + paddw m2, m1
> + lea src1q, [src1q + 2*stride1q]
> + lea src2q, [src2q + 2*stride2q]
> +%endrep
> + movd eax, m2
> + RET
Adding sad16x16 mmxext should be a matter of using add instead of lea, changing
the %rep amount, and using 8 instead of stride[12]q for the mova and psadbw.
> --- /dev/null
> +++ b/libavutil/x86/pixelutils.h
> @@ -0,0 +1,26 @@
> +/*
> + * This file is part of FFmpeg.
> + *
> + * FFmpeg is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU Lesser General Public
> + * License as published by the Free Software Foundation; either
> + * version 2.1 of the License, or (at your option) any later version.
> + *
> + * FFmpeg is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
> + * Lesser General Public License for more details.
> + *
> + * You should have received a copy of the GNU Lesser General Public
> + * License along with FFmpeg; if not, write to the Free Software
> + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
> + */
> +
> +#ifndef AVUTIL_X86_PIXELUTILS_H
> +#define AVUTIL_X86_PIXELUTILS_H
> +
> +#include "libavutil/pixelutils.h"
> +
> +void ff_pixelutils_init_x86(AVPixelUtils *s);
This prototype should be in libavutil/pixelutils.h
No need to make a whole new header just for it.
Maybe you could add a quick test for these functions? Look at lavc/motion-test.c and
lavu/float-dsp.c
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