[FFmpeg-devel] *** GMX Spamverdacht *** Re: [PATCH] RoQ-encoder: introducing Quake 3 compatibility option
Michael Niedermayer
michaelni at gmx.at
Sat Feb 1 23:06:04 CET 2014
On Sat, Feb 01, 2014 at 04:57:14PM +0000, u-owvm at aetey.se wrote:
> Hello Clément,
>
> On Sat, Feb 01, 2014 at 05:01:44PM +0100, Clément Bœsch wrote:
> > > + { "quake3_compat", "Whether to respect known bugs in Quake 3 decoder", OFFSET(quake3_compat), AV_OPT_TYPE_INT, { .i64 = 1 }, 0, 1, VE },
> >
> > Just curious; isn't ioquake3 opensource? Can't you submit a bugfix there
> > instead?
>
> Answering the second part of your question
> (the first one was rhetorical, wasn't it?)
>
> The wording of the Subject can be possibly misleading.
>
> The patch does not introduce compatibility, it introduces the option to
> switch _off_ the compatibility. The compatibility was otherwise already
> present before, hardcoded, without any option to get rid of it.
>
> My point was to make ffmpeg's encoder more usable for _other_ purposes
> than together with a certain decoder. Bugfixing ioquake3 is offtopic
> for me and I guess for this list too.
>
> > Otherwise, if it's a feature limitation, the description shouldn't mention
> > "bugs".
>
> No problem, be it a feature or bug, let this sound
> "Whether to respect known limitations in Quake 3 decoder"
> which looks nicer indeed.
>
> Hope the person (if any) applying the patch can make this change
> s/known bugs/known limitations/
changed and applied
thx
[...]
--
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
I have often repented speaking, but never of holding my tongue.
-- Xenocrates
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