[FFmpeg-devel] WinRT API support patch
Jean-Baptiste Kempf
jb at videolan.org
Thu Nov 20 12:17:10 CET 2014
1. libgcc is not big
2. MSVC 2013 has correctly defined headers to solve the rand issue and
the configure part.
Le 20/11/2014 11:34, Jesse Jiang a écrit :
> Hi JB,
> Based on my understanding, mingw-w64 need gcc, so in this way, we need to linked gcc library into our App. I don't want a big library with our Apps.
> I know the mingw is a correct way, but how could it works with MSVC?
>
>> Date: Thu, 20 Nov 2014 09:53:27 +0100
>> From: jb at videolan.org
>> To: ffmpeg-devel at ffmpeg.org
>> Subject: Re: [FFmpeg-devel] WinRT API support patch
>>
>> On 20 Nov, Jesse Jiang wrote :
>>> Add WinRT API supports
>>
>> This patch is wrong on almost every level.
>>
>> rand() is wrong.
>> modifying configure because your headers are broken is wrong too.
>> doing an API rewrapper in FFmpeg is the wrong place, look at
>> winstorecompat in mingw-w64.
>>
>> With my kindest regards,
>>
>> --
>> Jean-Baptiste Kempf
>> http://www.jbkempf.com/ - +33 672 704 734
>> Sent from my Electronic Device
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>> http://ffmpeg.org/mailman/listinfo/ffmpeg-devel
>
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--
Jean-Baptiste Kempf
http://www.jbkempf.com/ - +33 672 704 734
Sent from my Electronic Device
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