[FFmpeg-devel] [PATCH] ffplay: do not block audio thread on WIN32
Marton Balint
cus at passwd.hu
Wed Aug 5 21:15:14 CEST 2015
On Tue, 4 Aug 2015, Michael Niedermayer wrote:
> On Tue, Aug 04, 2015 at 01:00:52AM +0200, Marton Balint wrote:
>> The windows SDL audio driver plays the old data in the buffer in a loop if it
>> is not updated in time. So instead of waiting for data and blocking the the
>> audio thread, return silence if no data is available.
>>
>> Should fix ticket #2289.
>
> ive no means to test but if it works then should be ok
>
I have tested in on a win32 build.
> also send me your public SSH key for git push access
>
Did that, and applied the patch to git master.
Thanks,
Marton
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