[FFmpeg-devel] [PATCH 02/10] ffplay: use hypot()
Ganesh Ajjanagadde
gajjanagadde at gmail.com
Sun Dec 6 02:09:23 CET 2015
On Sun, Nov 22, 2015 at 12:05 PM, Ganesh Ajjanagadde
<gajjanagadde at gmail.com> wrote:
> Signed-off-by: Ganesh Ajjanagadde <gajjanagadde at gmail.com>
> ---
> ffplay.c | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/ffplay.c b/ffplay.c
> index 2c1817e..36da8a5 100644
> --- a/ffplay.c
> +++ b/ffplay.c
> @@ -1115,9 +1115,9 @@ static void video_audio_display(VideoState *s)
> * directly access it but it is more than fast enough. */
> for (y = 0; y < s->height; y++) {
> double w = 1 / sqrt(nb_freq);
> - int a = sqrt(w * sqrt(data[0][2 * y + 0] * data[0][2 * y + 0] + data[0][2 * y + 1] * data[0][2 * y + 1]));
> - int b = (nb_display_channels == 2 ) ? sqrt(w * sqrt(data[1][2 * y + 0] * data[1][2 * y + 0]
> - + data[1][2 * y + 1] * data[1][2 * y + 1])) : a;
> + int a = sqrt(w * hypot(data[0][2 * y + 0], data[0][2 * y + 1]));
> + int b = (nb_display_channels == 2 ) ? sqrt(w * hypot(data[1][2 * y + 0], data[1][2 * y + 1]))
> + : a;
> a = FFMIN(a, 255);
> b = FFMIN(b, 255);
> fgcolor = SDL_MapRGB(screen->format, a, b, (a + b) / 2);
> --
> 2.6.2
>
@Marton: are you fine with this? I think it improves readability;
accuracy benefits are likely irrelevant here.
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