[FFmpeg-devel] [PATCH] avcodec/golomb: Mask shift amount before use in get_ue_golomb()
Andreas Cadhalpun
andreas.cadhalpun at googlemail.com
Mon Dec 7 00:12:54 CET 2015
On 06.12.2015 22:48, Michael Niedermayer wrote:
> On Sun, Dec 06, 2015 at 08:26:41PM +0100, Andreas Cadhalpun wrote:
>> On 05.12.2015 03:12, Michael Niedermayer wrote:
>>> On Fri, Dec 04, 2015 at 10:28:35PM +0100, Andreas Cadhalpun wrote:
>>>> On 03.12.2015 23:09, Michael Niedermayer wrote:
>>>>> diff --git a/libavcodec/golomb.h b/libavcodec/golomb.h
>>>>> index d30bb6b..323665d 100644
>>>>> --- a/libavcodec/golomb.h
>>>>> +++ b/libavcodec/golomb.h
>>>>> @@ -72,7 +72,7 @@ static inline int get_ue_golomb(GetBitContext *gb)
>>>>> av_log(NULL, AV_LOG_ERROR, "Invalid UE golomb code\n");
>>>>> return AVERROR_INVALIDDATA;
>>>>> }
>>>>> - buf >>= log;
>>>>> + buf >>= log & 31;
>>>>> buf--;
>>>>>
>>>>> return buf;
>>>>>
>>>>
>>>> While that certainly fixes the undefined behavior, I'm wondering what's the relation
>>>> to commit fd165ac. In other words, why not just remove the CONFIG_FTRAPV from
>>>> the error check above?
>>>
>>> the & 31 is a hack really (and choosen because at least clang
>>> optimizes it out)
>>> the "correct" way would be to test, print a warning and return an
>>> error code. That way if a valid (non fuzzed) file triggers it we know
>>> that the range of get_ue_golomb() is potentially too small.
>>> With the & 31 no information is shown, before this patch here
>>> ubsan would show it as well without the normal case being slower
>>> so its all perfect already ... except ... that its wrong because its
>>> undefined behavior
>>
>> So you're only worried that the check makes this slower?
>> This check is only needed in the less-likely/less-optimized branch
>> of get_ue_golomb, so it shouldn't matter that much.
>
> well, this is a inlined function in a header
> adding this check might cause the compiler to stop inlining it
> or the larger code size might lead to more cache misses
>
>
>>
>>> maybe someone has a better idea ...
>>
>> Actually, I think the correct error check would be 'log < 7', because
>> UPDATE_CACHE only guarantees 25 meaningful bits. Thus I propose:
>> --- a/libavcodec/golomb.h
>> +++ b/libavcodec/golomb.h
>> @@ -68,7 +68,7 @@ static inline int get_ue_golomb(GetBitContext *gb)
>> int log = 2 * av_log2(buf) - 31;
>> LAST_SKIP_BITS(re, gb, 32 - log);
>> CLOSE_READER(re, gb);
>> - if (CONFIG_FTRAPV && log < 0) {
>> + if (log < 7) {
>> av_log(NULL, AV_LOG_ERROR, "Invalid UE golomb code\n");
>> return AVERROR_INVALIDDATA;
>> }
>>
>> I've benchmarked this with the fate-cavs sample (which triggers the error)
>> cat'ed 100 times together and it isn't any slower than without this change.
>
> my concern is more on h264 (CAVLC) and hevc speed
I tested with 444_8bit_cavlc.h264 added 100 together with the concat demuxer,
and couldn't see a measurable speed difference caused by this error check.
Also ff_h264_decode_mb_cavlc uses mainly get_ue_golomb_31, which isn't
affected by the change.
And the hevc decoder uses get_ue_golomb_long, so it is also not affected
by this change.
Best regards,
Andreas
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