[FFmpeg-devel] [PATCH 1/6] avcodec/apng: Remove threading support
Ronald S. Bultje
rsbultje at gmail.com
Tue Jun 2 20:15:01 CEST 2015
Hi,
On Tue, Jun 2, 2015 at 1:42 PM, Donny Yang <work at kota.moe> wrote:
> On 3 June 2015 at 03:31, Paul B Mahol <onemda at gmail.com> wrote:
>
> > Dana 2. 6. 2015. 17:49 osoba "Donny Yang" <work at kota.moe> napisala je:
> > >
> > > Each frame depends on the previous frame any way, and it will
> > > cause bugs with frame disposal
> > >
> > > Signed-off-by: Donny Yang <work at kota.moe>
> > > ---
> > > libavcodec/pngdec.c | 11 +----------
> > > 1 file changed, 1 insertion(+), 10 deletions(-)
> > >
> > > diff --git a/libavcodec/pngdec.c b/libavcodec/pngdec.c
> > > index 2512799..2ea3e8b 100644
> > > --- a/libavcodec/pngdec.c
> > > +++ b/libavcodec/pngdec.c
> > > @@ -1224,17 +1224,10 @@ static int update_thread_context(AVCodecContext
> > *dst, const AVCodecContext *src)
> > > if (dst == src)
> > > return 0;
> > >
> > > - pdst->frame_id = psrc->frame_id;
> > > -
> > > ff_thread_release_buffer(dst, &pdst->picture);
> > > if (psrc->picture.f->data[0] &&
> > > (ret = ff_thread_ref_frame(&pdst->picture, &psrc->picture)) <
> 0)
> > > return ret;
> > > - if (CONFIG_APNG_DECODER && dst->codec_id == AV_CODEC_ID_APNG) {
> > > - ff_thread_release_buffer(dst, &pdst->last_picture);
> > > - if (psrc->last_picture.f->data[0])
> > > - return ff_thread_ref_frame(&pdst->last_picture,
> > &psrc->last_picture);
> > > - }
> > >
> > > return 0;
> > > }
> > > @@ -1294,9 +1287,7 @@ AVCodec ff_apng_decoder = {
> > > .init = png_dec_init,
> > > .close = png_dec_end,
> > > .decode = decode_frame_apng,
> > > - .init_thread_copy = ONLY_IF_THREADS_ENABLED(png_dec_init),
> > > - .update_thread_context =
> > ONLY_IF_THREADS_ENABLED(update_thread_context),
> > > - .capabilities = CODEC_CAP_DR1 | CODEC_CAP_FRAME_THREADS /*|
> > CODEC_CAP_DRAW_HORIZ_BAND*/,
> > > + .capabilities = CODEC_CAP_DR1 /*| CODEC_CAP_DRAW_HORIZ_BAND*/,
> > > };
> > > #endif
> > >
> > > --
> > > 2.4.0
> > >
> >
> > Hmm, have you checked it is really broken now?
> >
>
> It wasn't broken originally, but breaks when I fix the frame disposing.
> More specifically, since each frame depends on the metadata of the previous
> frame as well as the frame itself, having it threaded would give
> inconsistent last-frame metadata, unless we wait for the frame before
> reading the next frame's metadata.
What is this metadata? I'm fairly confused over this.
Ronald
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