[FFmpeg-devel] [PATCH 02/13] lavc: add little-endian ADPCM_THP decoder

Paul B Mahol onemda at gmail.com
Thu Jun 18 20:50:07 CEST 2015


Dana 18. 6. 2015. 20:33 osoba "James Almer" <jamrial at gmail.com> napisala je:
>
> On 18/06/15 6:03 AM, Rodger Combs wrote:
> > @@ -1601,6 +1611,7 @@ ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_2,
 sample_fmts_s16,  adpcm_sbpro_2,
> >  ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_3,     sample_fmts_s16,
adpcm_sbpro_3,     "ADPCM Sound Blaster Pro 2.6-bit");
> >  ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_4,     sample_fmts_s16,
adpcm_sbpro_4,     "ADPCM Sound Blaster Pro 4-bit");
> >  ADPCM_DECODER(AV_CODEC_ID_ADPCM_SWF,         sample_fmts_s16,
adpcm_swf,         "ADPCM Shockwave Flash");
> > +ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP_LE,      sample_fmts_s16p,
adpcm_thp_le,      "ADPCM Nintendo Gamecube THP (little-endian)");
> >  ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP,         sample_fmts_s16p,
adpcm_thp,         "ADPCM Nintendo Gamecube THP");
>
> Maybe these should be renamed to "Nintendo THP" or "Nintendo DSP",
considering they are
> used on several devices at this point.
> _______________________________________________
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> ffmpeg-devel at ffmpeg.org
> http://ffmpeg.org/mailman/listinfo/ffmpeg-devel

Agree.


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