[FFmpeg-devel] [PATCH] ffplay: log possible error of SDL_EnableKeyRepeat
wm4
nfxjfg at googlemail.com
Fri Oct 9 10:21:59 CEST 2015
On Thu, 8 Oct 2015 18:46:44 -0400
Ganesh Ajjanagadde <gajjanagadde at gmail.com> wrote:
> Note that for the current SDL source code, 0 is always returned.
> Nevertheless, this makes the code more robust.
>
> Signed-off-by: Ganesh Ajjanagadde <gajjanagadde at gmail.com>
> ---
> ffplay.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/ffplay.c b/ffplay.c
> index 79f430d..c143e96 100644
> --- a/ffplay.c
> +++ b/ffplay.c
> @@ -3814,7 +3814,8 @@ int main(int argc, char **argv)
> SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE);
> SDL_EventState(SDL_USEREVENT, SDL_IGNORE);
>
> - SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
> + if (SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL) < 0)
> + av_log(NULL, AV_LOG_ERROR, "SDL_EnableKeyRepeat(): %s\n", SDL_GetError());
>
> if (av_lockmgr_register(lockmgr)) {
> av_log(NULL, AV_LOG_FATAL, "Could not initialize lock manager!\n");
How does this make the code more "robust"?
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