[FFmpeg-devel] [PATCH] Added QSV based VPP filter
Hendrik Leppkes
h.leppkes at gmail.com
Thu Oct 22 13:59:49 CEST 2015
On Thu, Oct 22, 2015 at 1:29 PM, Sven Dueking <sven at nablet.com> wrote:
>
>
>> -----Ursprüngliche Nachricht-----
>> Von: ffmpeg-devel [mailto:ffmpeg-devel-bounces at ffmpeg.org] Im Auftrag
>> von Carl Eugen Hoyos
>> Gesendet: Mittwoch, 14. Oktober 2015 12:43
>> An: FFmpeg development discussions and patches
>> Betreff: Re: [FFmpeg-devel] [PATCH] Added QSV based VPP filter
>>
>> On Wednesday 14 October 2015 10:07:04 am Sven Dueking wrote:
>> > Hi all,
>> >
>> > The attached patches adds the VPP as filter module to FFMpeg.
>> > Looking forward to get feedback.
>>
>> Just a few comments, I expect you will get a comment explaining what
>> you can't do;-) (Sorry for the partly broken quotation.)
>>
>> In any case, please merge both patches, they are not independent.
>>
>> >
>> > Many thanks,
>> > Sven
>>
>> > From d09cff6d868bd2a0fd87e3906f8808638809494b Mon Sep 17 00:00:00
>> 2001
>> > From: Sven Dueking <sven at nablet.com>
>> > Date: Wed, 14 Oct 2015 08:13:38 +0100
>> > Subject: [PATCH 1/2] added QSV based VPP filter
>> >
>> > ---
>> > libavfilter/vf_qsv_vpp.c | 686
>> > +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 686
>> > insertions(+)
>> > create mode 100644 libavfilter/vf_qsv_vpp.c
>> >
>> > diff --git a/libavfilter/vf_qsv_vpp.c b/libavfilter/vf_qsv_vpp.c new
>> > file mode 100644 index 0000000..629913e
>> > --- /dev/null
>> > +++ b/libavfilter/vf_qsv_vpp.c
>> > @@ -0,0 +1,686 @@
>> > +/*
>> > + * Intel MediaSDK Quick Sync Video VPP filter
>> > + *
>> > + * copyright (c) 2015 Sven Dueking
>> > + *
>> > + * This file is part of FFmpeg.
>> > + *
>> > + * Libav is free software; you can redistribute it and/or
>> > + * modify it under the terms of the GNU Lesser General Public
>> > + * License as published by the Free Software Foundation; either
>> > + * version 2.1 of the License, or (at your option) any later
>> version.
>> > + *
>> > + * Libav is distributed in the hope that it will be useful,
>> > + * but WITHOUT ANY WARRANTY; without even the implied warranty of
>> > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
>> > + * Lesser General Public License for more details.
>> > + *
>> > + * You should have received a copy of the GNU Lesser General Public
>> > + * License along with Libav; if not, write to the Free Software
>> > + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
>> > 02110-1301 USA + */
>> > +
>> > +#include <mfx/mfxvideo.h>
>> > +#include <mfx/mfxplugin.h>
>> > +
>> > +#include "avfilter.h"
>> > +#include "internal.h"
>> > +#include "formats.h"
>> > +
>> > +#include "libavutil/avassert.h"
>> > +#include "libavutil/opt.h"
>> > +#include "libavutil/time.h"
>> > +#include "libavutil/avstring.h"
>> > +#include "libavutil/error.h"
>> > +#include "libavcodec/avcodec.h"
>> > +#include "libavcodec/qsv_internal.h"
>> > +
>> > +#include <stdio.h>
>> > +
>> > +#include "avfilter.h"
>> > +#include "formats.h"
>> > +#include "internal.h"
>> > +#include "video.h"
>> > +#include "libavutil/eval.h"
>> > +#include "libavutil/avstring.h"
>> > +#include "libavutil/internal.h"
>> > +#include "libavutil/libm.h"
>> > +#include "libavutil/imgutils.h"
>> > +#include "libavutil/mathematics.h"
>> > +#include "libavutil/opt.h"
>> > +#include "libavutil/pixfmt.h"
>>
>> Are they all necessary?
>>
>> > +
>> > +/**
>> > + * ToDo :
>> > + *
>> > + * - handle empty extbuffers
>> > + * - cropping
>> > + * - allocate number of surfaces depending modules and number of b
>> > +frames */
>> > +
>> > +#define VPP_ZERO_MEMORY(VAR) { memset(&VAR, 0, sizeof(VAR));
>> }
>>
>> I don't think this is more readable, but that may only be me.
>>
>> > +#define VPP_ALIGN16(value) (((value + 15) >> 4) << 4)
>> //
>> > round up to a multiple of 16 +#define VPP_ALIGN32(value)
>> (((value
>> > + 31) >> 5) << 5) // round up to a multiple of 32 +#define
>>
>> Isn't this FFALIGN()?
>>
>> > VPP_CHECK_POINTER(P, ...) {if (!(P)) {return __VA_ARGS__;}} +
>> > +// number of video enhancement filters (denoise, procamp, detail,
>> > video_analysis, image stab) +#define ENH_FILTERS_COUNT 5
>> > +
>> > +typedef struct {
>> > + const AVClass *class;
>> > +
>> > + AVFilterContext *ctx;
>> > +
>> > + mfxSession session;
>> > + QSVSession internal_qs;
>> > +
>> > + AVRational framerate; // target
>> framerate
>> > +
>> > + mfxFrameSurface1 **in_surface;
>> > + mfxFrameSurface1 **out_surface;
>> > +
>> > + mfxFrameAllocRequest req[2]; // [0] - in, [1]
>> - out
>> > +
>> > + int num_surfaces_in; // input
>> surfaces
>> > + int num_surfaces_out; // output
>> surfaces
>> > +
>> > + unsigned char * surface_buffers_out; // output
>> surface
>> > buffer +
>> > + char *load_plugins;
>> > +
>> > + mfxVideoParam* pVppParam;
>> > +
>> > + int cur_out_idx;
>> > +
>> > + /* VPP extension */
>> > + mfxExtBuffer* pExtBuf[1+ENH_FILTERS_COUNT];
>> > + mfxExtVppAuxData extVPPAuxData;
>> > +
>> > + /* Video Enhancement Algorithms */
>> > + mfxExtVPPDeinterlacing deinterlace_conf;
>> > + mfxExtVPPFrameRateConversion frc_conf;
>> > + mfxExtVPPDenoise denoise_conf;
>> > + mfxExtVPPDetail detail_conf;
>> > +
>> > + int out_width;
>> > + int out_height;
>> > +
>> > + int dpic; // destination picture structure
>> > + // -1 = unknown
>> > + // 0 = interlaced top field first
>> > + // 1 = progressive
>> > + // 2 = interlaced bottom field first
>> > +
>> > + int deinterlace; // deinterlace mode : 0=off, 1=bob,
>> > 2=advanced + int denoise; // enable denoise
>> algorithm.
>> > Level is the optional value from the interval [0; 100] + int
>> detail;
>> > // enable detail enhancement algorithm. +
>> > // level is the optional value from the interval [0; 100] +
>> int
>> > async_depth; // async dept used by encoder
>> > + int max_b_frames; // maxiumum number of b frames used
>> by
>> > encoder +
>> > + int frame_number;
>> > +
>> > + int use_frc; // use framerate conversion
>> > +
>> > +} VPPContext;
>> > +
>> > +#define OFFSET(x) offsetof(VPPContext, x) #define FLAGS
>> > +AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
>> > +
>> > +static const AVOption vpp_options[] = {
>> > + { "deinterlace", "deinterlace mode: 0=off, 1=bob, 2=advanced",
>> > OFFSET(deinterlace), AV_OPT_TYPE_INT, {.i64=0}, 0,
>> > MFX_DEINTERLACING_ADVANCED, .flags = FLAGS }, + { "denoise",
>> > "denoise level [0, 100]",
>> OFFSET(denoise),
>> > AV_OPT_TYPE_INT, {.i64=0}, 0, 100, .flags = FLAGS }, + {
>> "detail",
>> > "detail enhancement level [0, 100]",
>> > OFFSET(detail), AV_OPT_TYPE_INT, {.i64=0}, 0, 100, .flags =
>> FLAGS },
>> > + { "w", "Output video width",
>> > OFFSET(out_width), AV_OPT_TYPE_INT, {.i64=0}, 0, 4096, .flags
>> =
>> > FLAGS }, + { "width", "Output video width",
>> > OFFSET(out_width), AV_OPT_TYPE_INT, {.i64=0}, 0,
>> 4096,
>> > .flags = FLAGS }, + { "h", "Output video height",
>> > OFFSET(out_height), AV_OPT_TYPE_INT,
>> {.i64=0}, 0,
>> > 2304, .flags = FLAGS }, + { "height", "Output video height :
>> ",
>> > OFFSET(out_height), AV_OPT_TYPE_INT,
>> > {.i64=0}, 0, 2304, .flags = FLAGS }, + { "dpic", "dest pic
>> > struct: 0=tff, 1=progressive [default], 2=bff", OFFSET(dpic),
>> > AV_OPT_TYPE_INT, {.i64 = 1 }, 0, 2, .flags = FLAGS }, + { "fps",
>> > "A string describing desired output framerate",
>> > OFFSET(framerate), AV_OPT_TYPE_VIDEO_RATE, { .str = "0" }, .flags
>> =
>> > FLAGS }, + { "async_depth", "Maximum processing parallelism
>> [default =
>> > 4]", OFFSET(async_depth), AV_OPT_TYPE_INT, { .i64 =
>> > ASYNC_DEPTH_DEFAULT }, 0, INT_MAX, .flags = FLAGS }, + {
>> > "max_b_frames","Maximum number of b frames [default = 3]",
>> > OFFSET(max_b_frames), AV_OPT_TYPE_INT, { .i64 = 3 }, 0, INT_MAX,
>> .flags =
>> > FLAGS }, + { NULL }
>> > +};
>> > +
>> > +AVFILTER_DEFINE_CLASS(vpp);
>> > +
>> > +static int get_bpp(unsigned int fourcc) {
>> > + switch (fourcc) {
>> > + case MFX_FOURCC_YUY2:
>> > + return 16;
>> > + case MFX_FOURCC_RGB4:
>> > + return 32;
>> > + default:
>> > + return 12;
>> > + }
>>
>> > + return 12;
>>
>> This is unreachable and there will be a compiler that barks.
>> Please either remove the line or the default case, same below.
>>
>> > +}
>> > +
>> > +static int option_id_to_mfx_pic_struct(int id) {
>> > + switch (id) {
>> > + case 0:
>> > + return MFX_PICSTRUCT_FIELD_TFF;
>> > + case 1:
>> > + return MFX_PICSTRUCT_PROGRESSIVE;
>> > + case 2:
>> > + return MFX_PICSTRUCT_FIELD_BFF;
>> > + default:
>> > + return MFX_PICSTRUCT_UNKNOWN;
>> > + break;
>> > + }
>> > + return MFX_PICSTRUCT_UNKNOWN;
>> > +}
>> > +
>> > +static int get_chroma_fourcc(unsigned int fourcc) {
>> > + switch (fourcc) {
>> > + case MFX_FOURCC_YUY2:
>> > + return MFX_CHROMAFORMAT_YUV422;
>> > + case MFX_FOURCC_RGB4:
>> > + return MFX_CHROMAFORMAT_YUV444;
>> > + default:
>> > + return MFX_CHROMAFORMAT_YUV420;
>> > + }
>> > + return MFX_CHROMAFORMAT_YUV420;
>> > +}
>> > +
>> > +static int avframe_id_to_mfx_pic_struct(AVFrame * pic) {
>> > + if (!pic->interlaced_frame)
>> > + return MFX_PICSTRUCT_PROGRESSIVE;
>> > +
>> > + if (pic->top_field_first == 1)
>> > + return MFX_PICSTRUCT_FIELD_TFF;
>> > +
>> > + return MFX_PICSTRUCT_FIELD_BFF;
>> > +}
>> > +
>> > +static int query_formats(AVFilterContext *ctx) {
>> > + static const enum AVPixelFormat pix_fmts[] = {
>> > + AV_PIX_FMT_YUV420P,
>> > + AV_PIX_FMT_QSV,
>> > + AV_PIX_FMT_NV12,
>>
>> > + AV_PIX_FMT_YUYV422,
>>
>> Just looking naively at this, I would expect it to be wrong (_YUV422P).
>> Looking at the filter function below, I am even more convinced...
>> Did you test it?
>>
>> > + AV_PIX_FMT_RGB32 ,
>>
>> Trailing whitespace that cannot be committed to our repo, please use
>> tools/patcheck.
>> Could you confirm that the RGB case really works on the alpha plane?
>> And imo, this should be AV_PIX_FMT_RGBA.
>> (But see below, this can't be right afaict.)
>>
>> > + AV_PIX_FMT_NONE
>> > + };
>> > +
>> > + ff_set_common_formats(ctx, ff_make_format_list(pix_fmts));
>> > + return 0;
>> > +}
>> > +
>> > +static int init_vpp_param(AVFilterLink *inlink , AVFrame * pic) {
>> > + AVFilterContext *ctx = inlink->dst;
>> > + VPPContext *vpp= ctx->priv;
>> > +
>> > + // input data
>> > + if (inlink->format == AV_PIX_FMT_YUV420P)
>> > + vpp->pVppParam->vpp.In.FourCC = MFX_FOURCC_YV12;
>> > + else if (inlink->format == AV_PIX_FMT_YUYV422)
>>
>> Same here.
>>
>> > + vpp->pVppParam->vpp.In.FourCC = MFX_FOURCC_YUY2;
>> > + else if (inlink->format == AV_PIX_FMT_NV12)
>> > + vpp->pVppParam->vpp.In.FourCC = MFX_FOURCC_NV12;
>> > + else
>> > + vpp->pVppParam->vpp.In.FourCC = MFX_FOURCC_RGB4;
>> > +
>> > + vpp->pVppParam->vpp.In.ChromaFormat =
>> > get_chroma_fourcc(vpp->pVppParam->vpp.In.FourCC); +
>> > vpp->pVppParam->vpp.In.CropX = 0;
>> > + vpp->pVppParam->vpp.In.CropY = 0;
>> > + vpp->pVppParam->vpp.In.CropW = inlink->w;
>> > + vpp->pVppParam->vpp.In.CropH = inlink->h;
>> > + vpp->pVppParam->vpp.In.PicStruct =
>> avframe_id_to_mfx_pic_struct(pic);
>> > + vpp->pVppParam->vpp.In.FrameRateExtN = inlink->frame_rate.num;
>> > + vpp->pVppParam->vpp.In.FrameRateExtD = inlink->frame_rate.den;
>> > + vpp->pVppParam->vpp.In.BitDepthLuma = 8;
>> > + vpp->pVppParam->vpp.In.BitDepthChroma = 8;
>> > +
>> > + // width must be a multiple of 16
>> > + // height must be a multiple of 16 in case of frame picture and
>> a
>> > multiple of 32 in case of field picture + vpp->pVppParam-
>> >vpp.In.Width =
>> > VPP_ALIGN16(inlink->w);
>> > + vpp->pVppParam->vpp.In.Height =
>> > + (MFX_PICSTRUCT_PROGRESSIVE == vpp->pVppParam-
>> >vpp.In.PicStruct) ?
>> > + VPP_ALIGN16(inlink->h) :
>> > + VPP_ALIGN32(inlink->h);
>> > +
>> > + // output data
>> > + vpp->pVppParam->vpp.Out.FourCC = MFX_FOURCC_NV12;
>> > + vpp->pVppParam->vpp.Out.ChromaFormat = MFX_CHROMAFORMAT_YUV420;
>> > + vpp->pVppParam->vpp.Out.CropX = 0;
>> > + vpp->pVppParam->vpp.Out.CropY = 0;
>> > + vpp->pVppParam->vpp.Out.CropW = !vpp->out_width ? inlink->w :
>> > vpp->out_width; + vpp->pVppParam->vpp.Out.CropH = !vpp->out_height
>> ?
>> > inlink->h : vpp->out_height; + vpp->pVppParam->vpp.Out.PicStruct =
>> > option_id_to_mfx_pic_struct(vpp->dpic); +
>> > vpp->pVppParam->vpp.Out.FrameRateExtN = vpp->framerate.num;
>> > + vpp->pVppParam->vpp.Out.FrameRateExtD = vpp->framerate.den;
>> > + vpp->pVppParam->vpp.Out.BitDepthLuma = 8;
>> > + vpp->pVppParam->vpp.Out.BitDepthChroma = 8;
>> > +
>> > + if ((vpp->pVppParam->vpp.In.FrameRateExtN /
>> > vpp->pVppParam->vpp.In.FrameRateExtD) != +
>> > (vpp->pVppParam->vpp.Out.FrameRateExtN /
>> > vpp->pVppParam->vpp.Out.FrameRateExtD)) + vpp->use_frc = 1;
>> > + else
>> > + vpp->use_frc = 0;
>> > +
>> > + // width must be a multiple of 16
>> > + // height must be a multiple of 16 in case of frame picture and
>> a
>> > multiple of 32 in case of field picture + vpp->pVppParam-
>> >vpp.Out.Width
>> > = VPP_ALIGN16(vpp->pVppParam->vpp.Out.CropW); +
>> > vpp->pVppParam->vpp.Out.Height =
>> > + (MFX_PICSTRUCT_PROGRESSIVE == vpp->pVppParam-
>> >vpp.Out.PicStruct) ?
>> > + VPP_ALIGN16(vpp->pVppParam->vpp.Out.CropH) :
>> > + VPP_ALIGN32(vpp->pVppParam->vpp.Out.CropH);
>> > +
>> > + vpp->pVppParam->IOPattern =
>> > + MFX_IOPATTERN_IN_SYSTEM_MEMORY |
>> > + MFX_IOPATTERN_OUT_SYSTEM_MEMORY;
>> > +
>> > + av_log(ctx, AV_LOG_INFO, "In %dx%d %d fps\t Out %dx%d %d fps\n",
>> > + VPP_ALIGN32(vpp->pVppParam->vpp.In.Width),
>> > + VPP_ALIGN32(vpp->pVppParam->vpp.In.Height),
>> > + vpp->pVppParam->vpp.In.FrameRateExtN /
>> > vpp->pVppParam->vpp.In.FrameRateExtD, +
>> > VPP_ALIGN32(vpp->pVppParam->vpp.Out.Width),
>> > + VPP_ALIGN32(vpp->pVppParam->vpp.Out.Height),
>> > + vpp->pVppParam->vpp.Out.FrameRateExtN /
>> > vpp->pVppParam->vpp.Out.FrameRateExtD); +
>> > + if (vpp->use_frc == 1)
>> > + av_log(ctx, AV_LOG_INFO, "Framerate conversion enabled\n");
>> > +
>> > + return 0;
>> > +}
>> > +
>> > +static void init_surface(AVFilterLink *inlink) {
>> > + AVFilterContext *ctx = inlink->dst;
>> > + VPPContext *vpp= ctx->priv;
>> > +
>> > + int i;
>> > + unsigned int width = 0;
>> > + unsigned int height = 0;
>> > + unsigned int bits_per_pixel = get_bpp(vpp->pVppParam-
>> >vpp.In.FourCC);
>> > + unsigned int surface_size = 0;
>> > +
>> > + vpp->num_surfaces_in = FFMAX(vpp->req[0].NumFrameSuggested,
>> > vpp->async_depth + vpp->max_b_frames + 1); + vpp->num_surfaces_out
>> =
>> > FFMAX(vpp->req[1].NumFrameSuggested, 1); +
>> > + width = (unsigned int) VPP_ALIGN32(vpp->pVppParam-
>> >vpp.In.Width);
>> > + height = (unsigned int) VPP_ALIGN32(vpp->pVppParam-
>> >vpp.In.Height);
>> > + surface_size = width * height * bits_per_pixel / 8;
>> > +
>> > + vpp->in_surface = av_mallocz(sizeof(mfxFrameSurface1) *
>> > vpp->num_surfaces_in); + VPP_CHECK_POINTER(vpp->in_surface);
>> > + for (i = 0; i < vpp->num_surfaces_in; i++) {
>> > + vpp->in_surface[i] = av_mallocz(sizeof(mfxFrameSurface1));
>> > + VPP_CHECK_POINTER(vpp->in_surface[i]);
>> > + memset(vpp->in_surface[i], 0, sizeof(mfxFrameSurface1));
>> > + memcpy(&(vpp->in_surface[i]->Info),
>> > + &(vpp->pVppParam->vpp.In),
>> > sizeof(mfxFrameInfo)); + }
>> > +
>> > + bits_per_pixel = 12;
>> > + width = (unsigned int) VPP_ALIGN32(vpp->pVppParam-
>> >vpp.Out.Width);
>> > + height = (unsigned int) VPP_ALIGN32(vpp->pVppParam-
>> >vpp.Out.Height);
>> > + surface_size = width * height * bits_per_pixel / 8;
>> > + vpp->surface_buffers_out = av_mallocz(surface_size *
>> > vpp->num_surfaces_out); + VPP_CHECK_POINTER(vpp-
>> >surface_buffers_out);
>> > +
>> > + vpp->out_surface = av_mallocz(sizeof(mfxFrameSurface1) *
>> > vpp->num_surfaces_out); + VPP_CHECK_POINTER(vpp->out_surface);
>> > + for (i = 0; i < vpp->num_surfaces_out; i++) {
>> > + vpp->out_surface[i] =
>> av_mallocz(sizeof(mfxFrameSurface1));
>> > + VPP_CHECK_POINTER(vpp->out_surface[i]);
>> > + memset(vpp->out_surface[i], 0,
>> sizeof(mfxFrameSurface1));
>> > + memcpy(&(vpp->out_surface[i]->Info),
>> > &(vpp->pVppParam->vpp.Out), sizeof(mfxFrameInfo)); +
>> > vpp->out_surface[i]->Data.Y = &vpp->surface_buffers_out[surface_size
>> *
>> > vpp->i];
>> > + vpp->out_surface[i]->Data.U = vpp->out_surface[i]-
>> >Data.Y
>> > + +
>> > width * height; + vpp->out_surface[i]->Data.V =
>> > vpp->out_surface[i]->Data.U + 1; +
>> > vpp->out_surface[i]->Data.PitchLow = width;
>> > + }
>> > +}
>> > +
>> > +static int config_vpp(AVFilterLink *inlink, AVFrame * pic) {
>> > + AVFilterContext *ctx = inlink->dst;
>> > + VPPContext *vpp= ctx->priv;
>> > +
>> > + int ret = 0;
>> > +
>> > + mfxVideoParam mfxParamsVideo;
>> > +
>> > + VPP_ZERO_MEMORY(mfxParamsVideo);
>> > + vpp->pVppParam = &mfxParamsVideo;
>> > +
>> > + init_vpp_param(inlink, pic);
>> > +
>> > + vpp->pVppParam->NumExtParam = 0;
>> > + vpp->frame_number = 0;
>> > +
>> > + vpp->pVppParam->ExtParam = (mfxExtBuffer**)vpp->pExtBuf;
>> > +
>> > + if (vpp->deinterlace) {
>> > + memset(&vpp->deinterlace_conf, 0,
>> sizeof(mfxExtVPPDeinterlacing));
>> > + vpp->deinterlace_conf.Header.BufferId =
>> > MFX_EXTBUFF_VPP_DEINTERLACING; +
>> > vpp->deinterlace_conf.Header.BufferSz =
>> > vpp->sizeof(mfxExtVPPDeinterlacing); +
>> > vpp->deinterlace_conf.Mode = vpp->deinterlace == 1 ?
>>
>> Imo, this gets much more readable with "vpp->deinterlace ?"
>>
>> > MFX_DEINTERLACING_BOB : MFX_DEINTERLACING_ADVANCED; +
>> > + vpp->pVppParam->ExtParam[vpp->pVppParam->NumExtParam++] =
>> > (mfxExtBuffer*)&(vpp->deinterlace_conf); + }
>> > +
>> > + if (vpp->use_frc) {
>> > + memset(&vpp->frc_conf, 0,
>> sizeof(mfxExtVPPFrameRateConversion));
>> > + vpp->frc_conf.Header.BufferId =
>> > MFX_EXTBUFF_VPP_FRAME_RATE_CONVERSION; +
>> > vpp->frc_conf.Header.BufferSz = sizeof(mfxExtVPPFrameRateConversion);
>> +
>> > vpp->frc_conf.Algorithm = MFX_FRCALGM_PRESERVE_TIMESTAMP; //
>> make
>> > optional +
>> > + vpp->pVppParam->ExtParam[vpp->pVppParam->NumExtParam++] =
>> > (mfxExtBuffer*)&(vpp->frc_conf); + }
>> > +
>> > + if (vpp->denoise) {
>> > + memset(&vpp->denoise_conf, 0, sizeof(mfxExtVPPDenoise));
>> > + vpp->denoise_conf.Header.BufferId = MFX_EXTBUFF_VPP_DENOISE;
>> > + vpp->denoise_conf.Header.BufferSz =
>> sizeof(mfxExtVPPDenoise);
>> > + vpp->denoise_conf.DenoiseFactor = vpp->denoise;
>> > +
>> > + vpp->pVppParam->ExtParam[vpp->pVppParam->NumExtParam++] =
>> > (mfxExtBuffer*)&(vpp->denoise_conf); + }
>> > +
>> > + if (vpp->detail) {
>> > + memset(&vpp->detail_conf, 0, sizeof(mfxExtVPPDetail));
>> > + vpp->detail_conf.Header.BufferId = MFX_EXTBUFF_VPP_DETAIL;
>> > + vpp->detail_conf.Header.BufferSz = sizeof(mfxExtVPPDetail);
>> > + vpp->detail_conf.DetailFactor = vpp->detail;
>> > +
>> > + vpp->pVppParam->ExtParam[vpp->pVppParam->NumExtParam++] =
>> > (mfxExtBuffer*)&(vpp->detail_conf); + }
>> > +
>> > + ret = MFXVideoVPP_Query(vpp->session, vpp->pVppParam,
>> > + vpp->pVppParam);
>> > +
>> > + if (ret >= MFX_ERR_NONE) {
>> > + av_log(ctx, AV_LOG_INFO, "MFXVideoVPP_Query returned %d \n",
>> ret);
>> > + } else {
>> > + av_log(ctx, AV_LOG_ERROR, "Error %d querying the VPP
>> > parameters\n", ret); + return ff_qsv_error(ret);
>> > + }
>> > +
>> > + memset(&vpp->req, 0, sizeof(mfxFrameAllocRequest) * 2);
>> > + ret = MFXVideoVPP_QueryIOSurf(vpp->session, vpp->pVppParam,
>> > &vpp->req[0]); +
>> > + if (ret < 0) {
>> > + av_log(ctx, AV_LOG_ERROR, "Error querying the VPP IO
>> surface\n");
>> > + return ff_qsv_error(ret);
>> > + }
>> > +
>> > + init_surface(inlink);
>> > +
>> > + ret = MFXVideoVPP_Init(vpp->session, vpp->pVppParam);
>> > +
>> > + if (MFX_WRN_PARTIAL_ACCELERATION == ret) {
>> > + av_log(ctx, AV_LOG_WARNING, "VPP will work with partial HW
>> > acceleration\n"); + } else if (ret < 0) {
>> > + av_log(ctx, AV_LOG_ERROR, "Error initializing the VPP\n");
>> > + return ff_qsv_error(ret);
>> > + }
>> > +
>> > + return 0;
>> > +}
>> > +
>> > +static void free_surface(AVFilterLink *inlink) {
>> > + AVFilterContext *ctx = inlink->dst;
>> > + VPPContext *vpp= ctx->priv;
>> > + unsigned int i;
>> > +
>> > + for (i = 0; i < vpp->num_surfaces_in; i++)
>>
>> > + av_free(vpp->in_surface[i]);
>>
>> Should be av_freep, same below.
>>
>> > +
>> > + av_free(vpp->in_surface);
>> > +
>> > + for (i = 0; i < vpp->num_surfaces_out; i++)
>> > + av_free(vpp->out_surface[i]);
>> > +
>> > + av_free(vpp->out_surface);
>> > +
>> > + av_free(vpp->surface_buffers_out);
>> > +
>> > + vpp->num_surfaces_in = 0;
>> > + vpp->num_surfaces_out = 0;
>> > +}
>> > +
>> > +static int config_input(AVFilterLink *inlink) {
>> > + AVFilterLink *outlink = inlink->dst->outputs[0];
>> > + AVFilterContext *ctx = inlink->dst;
>> > + VPPContext *vpp= ctx->priv;
>> > +
>> > + vpp->out_width = VPP_ALIGN16(vpp->out_width);
>> > + vpp->out_height = (vpp->dpic == 2) ?
>> > + VPP_ALIGN16(vpp->out_height) :
>> > + VPP_ALIGN32(vpp->out_height); // force 32 if unknown
>> > +
>> > + outlink->w = vpp->out_width;
>> > + outlink->h = vpp->out_height;
>> > +
>> > + if (vpp->framerate.den && vpp->framerate.num) {
>> > + outlink->frame_rate = vpp->framerate;
>> > + outlink->time_base = av_inv_q(vpp->framerate);
>> > + outlink->time_base.den = outlink->time_base.den * 1000;
>> > + }
>> > +
>> > + outlink->format = AV_PIX_FMT_NV12;
>> > +
>> > + return 0;
>> > +}
>> > +
>> > +static int get_free_surface_index_in(AVFilterContext *ctx,
>> > mfxFrameSurface1 ** surface_pool, int pool_size) +{
>> > + if (surface_pool) {
>> > + for (mfxU16 i = 0; i < pool_size; i++) {
>> > + if (!surface_pool[i]->Data.Locked)
>> > + return i;
>> > + }
>> > + }
>> > +
>> > + av_log(ctx, AV_LOG_ERROR, "Error getting a free surface, pool
>> > + size is
>> > %d\n", pool_size); + return MFX_ERR_NOT_FOUND;
>> > +}
>> > +
>> > +static int get_free_surface_index_out(AVFilterContext *ctx,
>> > mfxFrameSurface1 ** surface_pool, int pool_size) +{
>> > + VPPContext *vpp = ctx->priv;
>> > +
>> > + if (surface_pool) {
>> > + for (mfxU16 i = 0; i < pool_size; i++) {
>> > + if (0 == surface_pool[i]->Data.Locked) {
>> > + if (i == vpp->cur_out_idx) {
>> > + if (vpp->cur_out_idx == pool_size - 1)
>> > + vpp->cur_out_idx = 0;
>> > + else
>> > + vpp->cur_out_idx ++;
>> > +
>> > + return i;
>> > + }
>> > + }
>> > + }
>> > + }
>> > +
>> > + av_log(ctx, AV_LOG_ERROR, "Error getting a free surface, pool
>> > + size is
>> > %d\n", pool_size); + return MFX_ERR_NOT_FOUND;
>> > +}
>> > +
>> > +static int filter_frame(AVFilterLink *inlink, AVFrame *picref) {
>> > + AVFilterContext *ctx = inlink->dst;
>> > + VPPContext *vpp = ctx->priv;
>> > +
>> > + mfxSyncPoint sync = NULL;
>> > + int ret = 0;
>> > + int filter_frame_ret = 0;
>> > +
>> > + AVFilterLink *outlink = inlink->dst->outputs[0];
>> > +
>> > + AVFrame *out;
>> > +
>> > + int in_idx = 0;
>> > + int out_idx = 0;
>> > +
>> > + if (!vpp->frame_number)
>> > + config_vpp(inlink, picref);
>> > +
>> > + do {
>> > + in_idx = get_free_surface_index_in(ctx, vpp->in_surface,
>> > vpp->num_surfaces_in); + out_idx =
>> get_free_surface_index_out(ctx,
>> > vpp->out_surface, vpp->num_surfaces_out); +
>>
>> > + av_assert0(in_idx != MFX_ERR_NOT_FOUND);
>> > + av_assert0(out_idx != MFX_ERR_NOT_FOUND);
>>
>> I didn't check: Is this really impossible?
>>
>> > +
>> > + out = ff_get_video_buffer(outlink,
>> > + vpp->out_surface[out_idx]-
>> >Info.Width,
>> > + vpp->out_surface[out_idx]-
>> >Info.Height);
>> > + if (!out) {
>> > + av_frame_free(&picref);
>> > + return AVERROR(ENOMEM);
>> > + }
>> > +
>> > + av_frame_copy_props(out, picref);
>> > +
>> > + // init in surface
>> > + if (inlink->format == AV_PIX_FMT_NV12) {
>> > + vpp->in_surface[in_idx]->Data.Y = picref->data[0];
>> > + vpp->in_surface[in_idx]->Data.VU = picref->data[1];
>> > + vpp->in_surface[in_idx]->Data.PitchLow = picref-
>> >linesize[0];
>> > + } else if (inlink->format == AV_PIX_FMT_YUV420P) {
>> > + vpp->in_surface[in_idx]->Data.Y = picref->data[0];
>> > + vpp->in_surface[in_idx]->Data.U = picref->data[1];
>> > + vpp->in_surface[in_idx]->Data.V = picref->data[2];
>> > + vpp->in_surface[in_idx]->Data.PitchLow =
>> > + picref->linesize[0];
>>
>> > + } else if (inlink->format == AV_PIX_FMT_YUYV422 ) {
>> > + vpp->in_surface[in_idx]->Data.Y = picref->data[0];
>> > + vpp->in_surface[in_idx]->Data.U = picref->data[0] + 1;
>> > + vpp->in_surface[in_idx]->Data.V = picref->data[0] + 3;
>> > + vpp->in_surface[in_idx]->Data.PitchLow =
>> > + picref->linesize[0];
>>
>> This seems to prove that YUV422P is meant.
>
> Hi Carl,
>
> Sorry for delayed feedback.
>
> According to the documentation
>
> AV_PIX_FMT_YUYV422 packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr
> AV_PIX_FMT_YUV422P planar YUV 4:2:2, 16bpp, (1 Cr & Cb sample per 2x1 Y samples)
>
> And from Intels header (as expected):
>
> MFX_FOURCC_YUY2 = MFX_MAKEFOURCC('Y','U','Y','2'),
>
> Which is packed. Did I miss something ?
>
Passing a packed format using 3 plane pointers is just odd. Did you
test that format specifically? Does it work like this?
Maybe it only needs the Y pointer to the packed data?
- Hendrik
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