[FFmpeg-devel] [WIP] SDL2 in ffplay
wm4
nfxjfg at googlemail.com
Tue Jan 5 21:49:58 CET 2016
On Tue, 5 Jan 2016 21:03:14 +0100 (CET)
Marton Balint <cus at passwd.hu> wrote:
> On Tue, 5 Jan 2016, Roger Pack wrote:
>
> > On 1/2/16, Marton Balint <cus at passwd.hu> wrote:
> >> Hi,
> >>
> >> To anybody who is interested, I have pushed my experimental SDL2 branch of
> >> ffplay to github. (https://github.com/cus/ffplay.git)
> >>
> >> SDL2 completely replaced SDL_Overlay with 3D textures, so with SDL2 it is
> >> possible to:
> >> - Use textures with odd width/height
> >> - Use RGB textures, not only YUV
> >> - Use the renderer to present subtitles with alpha channel
> >> on top of the video instead of software blending
> >
> > Perhaps you could update the "sdl out" filter as well? :)
>
> I guess that shouldn't be too hard, but is there anybody who thinks that
> we should NOT drop SDL1 support? Because if there is, then I am less
> motivated doing it...
AFAIK SDL 1 is unmaintained now. I'm not sure why anyone would
explicitly want SDL 1 over 2. And trying to support both would be an
unholy mess.
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