[FFmpeg-devel] Discussion related to the use of a global thread pool rather than the current threading model

Jean-Yves Avenard jyavenard at gmail.com
Fri Jan 8 13:16:42 CET 2016


On 8 January 2016 at 20:42, Carl Eugen Hoyos <cehoyos at ag.or.at> wrote:
> I may have misunderstood myself but I believe the
> issue actually only happens on Windows XP;-)
>
> Carl Eugen

Well the issue is mostly important on 32 bits system, particularly on
windows where a user process can only use up to 2GB of RAM.

But regardless of the OS or platform. Potentially having to create
thousands of threads because you have lots of videos is a problem.


More information about the ffmpeg-devel mailing list