[FFmpeg-devel] [PATCH] lavc/lpc: exploit even symmetry of window function

Reimar Döffinger Reimar.Doeffinger at gmx.de
Wed Mar 9 19:32:29 CET 2016


On Wed, Mar 09, 2016 at 01:13:58PM +0100, Michael Niedermayer wrote:
> On Tue, Mar 08, 2016 at 10:16:50PM -0500, Ganesh Ajjanagadde wrote:
> > Yields 2x improvement in function performance, and boosts aac encoding
> > speed by ~ 4% overall. Sample benchmark (Haswell+GCC under -march=native):
> > after:
> > ffmpeg -i sin.flac -acodec aac -y sin_new.aac  5.22s user 0.03s system 105% cpu 4.970 total
> > 
> > before:
> > ffmpeg -i sin.flac -acodec aac -y sin_new.aac  5.40s user 0.05s system 105% cpu 5.162 total
> > 
> > Big shame that len-1 is -1 mod 4; 0 mod 4 would have yielded a further 2x through
> > additional symmetry. Of course, one could approximate with the 0 mod 4 variant,
> > error would essentially be ~ 1/len in the worst case.
> > 
> > Signed-off-by: Ganesh Ajjanagadde <gajjanag at gmail.com>
> > ---
> >  libavcodec/lpc.c | 3 ++-
> >  1 file changed, 2 insertions(+), 1 deletion(-)
> > 
> > diff --git a/libavcodec/lpc.c b/libavcodec/lpc.c
> > index 3839119..052aeaa 100644
> > --- a/libavcodec/lpc.c
> > +++ b/libavcodec/lpc.c
> > @@ -176,9 +176,10 @@ double ff_lpc_calc_ref_coefs_f(LPCContext *s, const float *samples, int len,
> >      const double a = 0.5f, b = 1.0f - a;
> >  
> >      /* Apply windowing */
> > -    for (i = 0; i < len; i++) {
> > +    for (i = 0; i <= len / 2; i++) {
> 
> >          double weight = a - b*cos((2*M_PI*i)/(len - 1));
> 
> the windows should not be recalcuated for each frame. But either
> calculated once during init or calculated at first use if that makes
> sense
> 
> actually i suspect there should be close to 0 calls to libc math
> functions after init in the encoder, or is there some use of these
> functions in aac that cannot be replaced by a simple table?

I don't understand the code, but I assumed that len changes
regularly here, which is the main problem.
I never actually checked if there is maybe only a small
number of common values at least though.


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