[FFmpeg-devel] Dropping SDL1 support [VOTE]

James Almer jamrial at gmail.com
Sun Sep 18 00:00:30 EEST 2016


On 9/17/2016 5:26 PM, Marton Balint wrote:
> 
> On Fri, 16 Sep 2016, Ronald S. Bultje wrote:
> 
>> Hi folks,
>>
>> On Thu, Sep 15, 2016 at 1:36 PM, James Almer <jamrial at gmail.com> wrote:
>>
>>> The vote will end 1 week from now, simple majority wins, and
>>> it's open only to those in the voting committee[1].
>>> Marton Balint, while not in the committee, should IMO also
>>> have the chance to vote or at least comment since he's the
>>> main ffplay maintainer.
> 
> I think I am in the committee, it got extended, and I got in, somebody surely can find the reference...

You're right, i missed the second extension. Sorry.

https://ffmpeg.org/pipermail/ffmpeg-devel/2015-November/183803.html

We should probably put the list in the website or somewhere
easily accessible, so people don't have to dig old emails.

There was also a third attempt to extend it but it seems it wasn't
well received because many of the suggestions were either devs long
gone or that had minimal infrastructure roles not related to the
core development of the project.
Unless I'm missing something, that one went nowhere and the above
mail is the most recent approved list. And IMO, since it's been a
year now it could be revised and some of those names suggested
again, but that's another discussion.

> I'd rather drop SDL1, there are times when we bump the minimal version requirements of external libraries, this is not that different.
> 
> On the other hand, if others do the work of maintaining the old sdl1 version of ffplay and the devices, I don't really mind having them around for a few more months, but I don't think it is necessary.

This is somewhat ambiguous, so before the voting is done it would be
great if you can make your vote clear :P

> 
> I think we should wait until Lukasz does the port of the opengl device to SDL2, and do the switch after that.
> 
> Regards,
> Marton



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