[FFmpeg-devel] [PATCH]lavf/gdv: Improve palette saturation
    Carl Eugen Hoyos 
    ceffmpeg at gmail.com
       
    Mon Aug 28 17:49:58 EEST 2017
    
    
  
2017-08-27 9:03 GMT+02:00 Paul B Mahol <onemda at gmail.com>:
> On 8/26/17, Carl Eugen Hoyos <ceffmpeg at gmail.com> wrote:
>> Attached patch slightly improves the saturation of the
>> gdv palette.
>>
>> Please comment, Carl Eugen
>
> Does this match how it is displayed by original game?
The original game was written for a graphic adapter that
supports 6bit palette. FFmpeg only supports 8bit palette,
the patch makes the colour white (and all saturated colours)
as similar to the intended output as possible and does not
change black (and other colours with little intensity).
Carl Eugen
    
    
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